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Fiend's Embrace - Rogue's Gallery
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<blockquote data-quote="Voadam" data-source="post: 2834437" data-attributes="member: 2209"><p><strong>Aeligim Telrunya elven hexblade fiendhunter</strong></p><p></p><p>Aeligim Telrunya</p><p>Elven hexblade 4</p><p>CN</p><p></p><p>Str 12</p><p>Dex 18</p><p>Con 13</p><p>Int 10</p><p>Wis 8</p><p>Cha 14</p><p></p><p>BAB +4</p><p>AC 19 (chain shirt +5, dex +4) t 14, ff 15</p><p></p><p>F +3, R +6, W+4 (+2 versus magic)</p><p></p><p>Init +4</p><p>Grapple +5</p><p>Move 30'</p><p></p><p>Bow +9 RI 110 1d8+1 x3</p><p>spike +9 1d6 silver</p><p>Rapier +9 1d6+1 18-20</p><p>Kukri +8 1d4+1 18-20 cold iron</p><p></p><p>Feats: Point Blank Shot, Weapon Finesse,</p><p>Skills:</p><p>Intimidate +9</p><p>Knowledge Arcane: +7</p><p></p><p>Spells Known: </p><p>1 Protection from Evil, Uncontrollable Hideous Laughter</p><p></p><p>Hex 1/day DC 14 Will (-2 on attacks, damage, saves, skills, checks)</p><p>Mettle (evasion for will and fortitude magic)</p><p>Dark Companion free action creation -2 saves and AC on adjacent foes to companion, must be in own space, can be dispelled as level 1 spell</p><p></p><p>Equipment</p><p>Masterwork composite longbow str +1 500 gp 3 lbs.</p><p>quiver 20 cold iron arrows 2 gp 3 lbs.</p><p>Chain shirt +1 1,250 gp 25 lbs.</p><p>Silver masterwork armor spike 370 gp -lbs.</p><p>Masterwork rapier 320 gp 2lbs.</p><p>Kukri cold iron 16 gp 2 lbs.</p><p>Cloak of Resistance +1 1,000 gp</p><p>Wand of magic weapon 750 gp</p><p>Backpack 2 gp 2 lbs.</p><p>food, sundries ~5 gp</p><p>Bag of Tricks gray 900 gp</p><p>286 gp</p><p></p><p>35+ lbs. 43 lbs. for light encumbrance</p><p></p><p>Aeligim grew up on the Wild Coast which was a haven for many individualistic arcane casters and adventurers. Like most elves Aeligim was drawn to both martial and magical practices. Aeligim, however, was always drawn to the darker arts and studied much about the casters who summoned demons and other practitioners of black magic. He took up the study himself so that he could face the twin great supernatural evils of the time, the fiend ridden throne of the Great Kingdom, and the burgeoning empire of Iuz ruled by the ascended demonspawn god. The pursuit of great evil requires knowledge of great evil and Aeligim set himself to learning all he could no matter the costs to his own soul. In pursuing witches and fiends he has never shirked from what needs to be done and he has dispatched many by turning the dark arts against them.</p><p></p><p>Tall and broad for an elf, Aeligim is imposing in his silver spiked armor with his blades and bow at his side. His eyes seem to be a bit hollowed out with dark shadows around them from long nights spent hunting down knowledge or foes, or perhaps simply the fanatacism of his chosen calling. His blond hair is worn long and pulled back. </p><p></p><p>Picture <a href="http://www.wizards.com/dnd/images/cw_ag/75396.jpg" target="_blank">http://www.wizards.com/dnd/images/cw_ag/75396.jpg</a></p><p></p><p>Recently Aeligim heard of a witch in the cold marshes that he wants to investigate. He heard that a collector called Arakk from Eru Tovar is outfitting an expedition to the marshes and feels that it is a worthwile method of journeying there.</p></blockquote><p></p>
[QUOTE="Voadam, post: 2834437, member: 2209"] [b]Aeligim Telrunya elven hexblade fiendhunter[/b] Aeligim Telrunya Elven hexblade 4 CN Str 12 Dex 18 Con 13 Int 10 Wis 8 Cha 14 BAB +4 AC 19 (chain shirt +5, dex +4) t 14, ff 15 F +3, R +6, W+4 (+2 versus magic) Init +4 Grapple +5 Move 30' Bow +9 RI 110 1d8+1 x3 spike +9 1d6 silver Rapier +9 1d6+1 18-20 Kukri +8 1d4+1 18-20 cold iron Feats: Point Blank Shot, Weapon Finesse, Skills: Intimidate +9 Knowledge Arcane: +7 Spells Known: 1 Protection from Evil, Uncontrollable Hideous Laughter Hex 1/day DC 14 Will (-2 on attacks, damage, saves, skills, checks) Mettle (evasion for will and fortitude magic) Dark Companion free action creation -2 saves and AC on adjacent foes to companion, must be in own space, can be dispelled as level 1 spell Equipment Masterwork composite longbow str +1 500 gp 3 lbs. quiver 20 cold iron arrows 2 gp 3 lbs. Chain shirt +1 1,250 gp 25 lbs. Silver masterwork armor spike 370 gp -lbs. Masterwork rapier 320 gp 2lbs. Kukri cold iron 16 gp 2 lbs. Cloak of Resistance +1 1,000 gp Wand of magic weapon 750 gp Backpack 2 gp 2 lbs. food, sundries ~5 gp Bag of Tricks gray 900 gp 286 gp 35+ lbs. 43 lbs. for light encumbrance Aeligim grew up on the Wild Coast which was a haven for many individualistic arcane casters and adventurers. Like most elves Aeligim was drawn to both martial and magical practices. Aeligim, however, was always drawn to the darker arts and studied much about the casters who summoned demons and other practitioners of black magic. He took up the study himself so that he could face the twin great supernatural evils of the time, the fiend ridden throne of the Great Kingdom, and the burgeoning empire of Iuz ruled by the ascended demonspawn god. The pursuit of great evil requires knowledge of great evil and Aeligim set himself to learning all he could no matter the costs to his own soul. In pursuing witches and fiends he has never shirked from what needs to be done and he has dispatched many by turning the dark arts against them. Tall and broad for an elf, Aeligim is imposing in his silver spiked armor with his blades and bow at his side. His eyes seem to be a bit hollowed out with dark shadows around them from long nights spent hunting down knowledge or foes, or perhaps simply the fanatacism of his chosen calling. His blond hair is worn long and pulled back. Picture [url]http://www.wizards.com/dnd/images/cw_ag/75396.jpg[/url] Recently Aeligim heard of a witch in the cold marshes that he wants to investigate. He heard that a collector called Arakk from Eru Tovar is outfitting an expedition to the marshes and feels that it is a worthwile method of journeying there. [/QUOTE]
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