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Fifth Edition.....Why?
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<blockquote data-quote="Guest 6801328" data-source="post: 7281539"><p>I would agree with "best" but not perfect.</p><p></p><ul> <li data-xf-list-type="ul"><br /> 1. SAD classes combined with deterministic score generation (and ASIs) has led to cookie-cutter, min-maxed clones.<br /> 2. Further exacerbated by Dex being too good. <br /> 3. Archery is too powerful; needs to have some more disadvantages.<br /> 4. The attempt to make Feats optional by making them interchangeable with ASIs has resulted in a clear calculus: a few feats are strictly better than ASIs, the rest are strictly worse. Again, result is too little variety.<br /> 5. Interpretation of Stealth rules left a little too much to DMs.<br /> 6. Ranger poorly defined.<br /> 7. Bonus actions problematic (e.g. for two-weapon fighting)<br /> 8. Balance between long-rest and short-rest characters too dependent upon encounters-per-day.<br /> 9. Some classes could stand to have more of their power shifted to sub-classes to allow for greater variety.</li> </ul><p></p><p>Probably more. That's off the top of my head.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7281539"] I would agree with "best" but not perfect. [LIST] 1. SAD classes combined with deterministic score generation (and ASIs) has led to cookie-cutter, min-maxed clones. 2. Further exacerbated by Dex being too good. 3. Archery is too powerful; needs to have some more disadvantages. 4. The attempt to make Feats optional by making them interchangeable with ASIs has resulted in a clear calculus: a few feats are strictly better than ASIs, the rest are strictly worse. Again, result is too little variety. 5. Interpretation of Stealth rules left a little too much to DMs. 6. Ranger poorly defined. 7. Bonus actions problematic (e.g. for two-weapon fighting) 8. Balance between long-rest and short-rest characters too dependent upon encounters-per-day. 9. Some classes could stand to have more of their power shifted to sub-classes to allow for greater variety. [/LIST] Probably more. That's off the top of my head. [/QUOTE]
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