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Fight for the Lost - The Mass Effect 2 Thread
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<blockquote data-quote="WizarDru" data-source="post: 5118086" data-attributes="member: 151"><p>He led them so well that they shot in the face and left him for dead and after a couple of years, no one even remembered he was one of the two guys to start the organization. Not what I'd call a stellar leader. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm not sure what you mean about 'tagging the same person for the right choice'? There were several correct choices for each turning point...but part of it was dependent on making things like loyalty and equipment upgrades. (Jack isn't as powerful as Samara without implants, for example...which matters during the shield sequence). But checking over some of the collected data, there were quite a few variations that would prove successful.</p><p></p><p>Every choice had at least two excellent choices and some that would still work. It seems to have a lot to do with having their loyalty and upgrades AND your paragon or renegade value. Specifically, [spoiler]If you're paragon value or renegade value is below 80% or so when a couple of the characters come into conflict (as happens twice) or one of them will no longer remain loyal. The only way to get them loyal again is to max out your bar.[/spoiler]</p></blockquote><p></p>
[QUOTE="WizarDru, post: 5118086, member: 151"] He led them so well that they shot in the face and left him for dead and after a couple of years, no one even remembered he was one of the two guys to start the organization. Not what I'd call a stellar leader. :) I'm not sure what you mean about 'tagging the same person for the right choice'? There were several correct choices for each turning point...but part of it was dependent on making things like loyalty and equipment upgrades. (Jack isn't as powerful as Samara without implants, for example...which matters during the shield sequence). But checking over some of the collected data, there were quite a few variations that would prove successful. Every choice had at least two excellent choices and some that would still work. It seems to have a lot to do with having their loyalty and upgrades AND your paragon or renegade value. Specifically, [spoiler]If you're paragon value or renegade value is below 80% or so when a couple of the characters come into conflict (as happens twice) or one of them will no longer remain loyal. The only way to get them loyal again is to max out your bar.[/spoiler] [/QUOTE]
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