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General Tabletop Discussion
*Dungeons & Dragons
Fighter Class rewrite
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<blockquote data-quote="dave2008" data-source="post: 8402592" data-attributes="member: 83242"><p>[USER=20323]@Quickleaf[/USER] , have you looked at the levelUp fighter? I feel like it is trying to do a lot of the things you want to do. Not sure how much has changed since the playtest, but we will know soon!</p><p></p><p>I like a lot of what you are proposing, but I haven't reviewed it in detail. One of the things I think a fighter needs to do is be the best at fighting. So I think it needs some benefits that are combatants don't get. Some of the simple things we implemented are:</p><ul> <li data-xf-list-type="ul">OA. A fighter gets all the typical 3e OA.</li> <li data-xf-list-type="ul">The fighter can trade in extra attacks for more damage on a single attack.</li> <li data-xf-list-type="ul">Instead of healing you can spend your second wind to add 1d10+lvl damage to one attack.</li> </ul></blockquote><p></p>
[QUOTE="dave2008, post: 8402592, member: 83242"] [USER=20323]@Quickleaf[/USER] , have you looked at the levelUp fighter? I feel like it is trying to do a lot of the things you want to do. Not sure how much has changed since the playtest, but we will know soon! I like a lot of what you are proposing, but I haven't reviewed it in detail. One of the things I think a fighter needs to do is be the best at fighting. So I think it needs some benefits that are combatants don't get. Some of the simple things we implemented are: [LIST] [*]OA. A fighter gets all the typical 3e OA. [*]The fighter can trade in extra attacks for more damage on a single attack. [*]Instead of healing you can spend your second wind to add 1d10+lvl damage to one attack. [/LIST] [/QUOTE]
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Fighter Class rewrite
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