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Fighter Core Class Variant
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<blockquote data-quote="Tony Vargas" data-source="post: 26124" data-attributes="member: 996"><p>A sort of light/skilled fighter is not that hard to do, though you do have to resort to multiclassing. Mix fighter, ranger and rogue to suit your character concept. I'm currently playing such a character at Fighter6/Ranger1/Rogue1, and he's working out rather well.</p><p></p><p>Starting feats are pretty broad, and relatively few characters would use /all/ thier starting proficiencies. For instance, the fighter who uses a two-handed weapon doesn't use his shield proficiency - should he be able to trade it in for Focus with his two-handed weapon? A Rogue might choose never to use a Hand Crossbow (exotic weapon proficiency), should he be able to trade it in for Two-Weapon Fighting? A fighter heavily specialized in one weapon might use only a handfull of other weapons - should he trade in all his 'Martial Weapon Proficiency' feats???</p><p></p><p>It /is/ acceptable to swap out starting feats and class skills... but, when you do, you have to swap them for something of similar value. A fighter shouldn't be swapping Handle Animal for Use Magic Device, for instance, nor Heavy Armor proficiency for Point Blank Shot. Dropping Handle Animal for Proffession, OTOH, or Heavy Armor Proficiency for Dodge, might be reasonable.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 26124, member: 996"] A sort of light/skilled fighter is not that hard to do, though you do have to resort to multiclassing. Mix fighter, ranger and rogue to suit your character concept. I'm currently playing such a character at Fighter6/Ranger1/Rogue1, and he's working out rather well. Starting feats are pretty broad, and relatively few characters would use /all/ thier starting proficiencies. For instance, the fighter who uses a two-handed weapon doesn't use his shield proficiency - should he be able to trade it in for Focus with his two-handed weapon? A Rogue might choose never to use a Hand Crossbow (exotic weapon proficiency), should he be able to trade it in for Two-Weapon Fighting? A fighter heavily specialized in one weapon might use only a handfull of other weapons - should he trade in all his 'Martial Weapon Proficiency' feats??? It /is/ acceptable to swap out starting feats and class skills... but, when you do, you have to swap them for something of similar value. A fighter shouldn't be swapping Handle Animal for Use Magic Device, for instance, nor Heavy Armor proficiency for Point Blank Shot. Dropping Handle Animal for Proffession, OTOH, or Heavy Armor Proficiency for Dodge, might be reasonable. [/QUOTE]
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