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General Tabletop Discussion
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Fighter Feat Suggestion
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<blockquote data-quote="Elder-Basilisk" data-source="post: 463966" data-attributes="member: 3146"><p>I would look at either Iron Will, Extra Rage, or Close Quarters Fighting.</p><p></p><p>A fighter can never have enough will save which is why iron will would be a good choice.</p><p></p><p>Close Quarters Fighting will be really useful when you run into something with improved grab because you'll be able to avoid the grapple (which would keep you from using your greatsword) and dish out another 20 or so points of damage to boot.</p><p></p><p>Extra Rage would enable you to get the most out of your babarian levels. It's nice to be able to rage but when you can only do so once/day, that's somewhat limiting.</p><p></p><p>Ambidexterity and Two weapon Fighting might be good if you were able to get some energy enhanced armor spikes. (A raging fighter/barbarian dual wielding a greatsword and flaming armor spikes is one of the highest damage output scenarios available).</p><p></p><p>Spring attack would be quite useful for you if you are not the party's tank and/or often fight on your own. If you you've got to protect other party members, it's a lot less attractive though.</p><p></p><p>Also, if you end up facing lots of weak opponents, you might think of great cleave. With the kind of damage you seem likely to dish out, you could probably drop 8 lesser foes with your first attack, take a five foot step and drop three or four more with your second.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 463966, member: 3146"] I would look at either Iron Will, Extra Rage, or Close Quarters Fighting. A fighter can never have enough will save which is why iron will would be a good choice. Close Quarters Fighting will be really useful when you run into something with improved grab because you'll be able to avoid the grapple (which would keep you from using your greatsword) and dish out another 20 or so points of damage to boot. Extra Rage would enable you to get the most out of your babarian levels. It's nice to be able to rage but when you can only do so once/day, that's somewhat limiting. Ambidexterity and Two weapon Fighting might be good if you were able to get some energy enhanced armor spikes. (A raging fighter/barbarian dual wielding a greatsword and flaming armor spikes is one of the highest damage output scenarios available). Spring attack would be quite useful for you if you are not the party's tank and/or often fight on your own. If you you've got to protect other party members, it's a lot less attractive though. Also, if you end up facing lots of weak opponents, you might think of great cleave. With the kind of damage you seem likely to dish out, you could probably drop 8 lesser foes with your first attack, take a five foot step and drop three or four more with your second. [/QUOTE]
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Fighter Feat Suggestion
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