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General Tabletop Discussion
Character Builds & Optimization
fighter grappler build
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<blockquote data-quote="that bearded guy" data-source="post: 7137772" data-attributes="member: 6888297"><p>This is my first thread so here goes:</p><p></p><p>I'm currently in a rather crazily unbalanced level 10 party, and since I don't like tanking with my sorcerer, I thought I would bring in a fighter. I want to try an idea I came up with of a grappler who self buffs, seizes with one hand and uses a shield as an improvised weapon in the other, (no, I did not copy captain america, I thought of it on my own). currently I have refined it down to the following build:</p><p></p><p>Giant, str 18, dex 10, con 16, wis 12, int 8, cha 13</p><p>Fighter 6:</p><p>I am thinking of going eldritch knight for the spell slots, defensive spells and familiar gerbil <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, but am not sure</p><p></p><p>Favored sorcerer 4: extended and subtle spell will make enlarge and enhance ability go further and allow me to hesitantly forgo war caster. I will also be able to heal, (something my party somewhat lacks) and a goliath with thaumaturgy just sounds fun.</p><p></p><p>My DM allows for one extra feat at character creation, giving me access to 4. I will be taking tavern brawler and brawny, but am torn between sentinel, mobile, shield master, an +2str (I may also be able to get a belt of giant strength)</p><p></p><p>So my main questions are should I take eldtritch Knight or would other subclasses be more beneficial, and what feats should I take? Also what magical Items would be useful?</p></blockquote><p></p>
[QUOTE="that bearded guy, post: 7137772, member: 6888297"] This is my first thread so here goes: I'm currently in a rather crazily unbalanced level 10 party, and since I don't like tanking with my sorcerer, I thought I would bring in a fighter. I want to try an idea I came up with of a grappler who self buffs, seizes with one hand and uses a shield as an improvised weapon in the other, (no, I did not copy captain america, I thought of it on my own). currently I have refined it down to the following build: Giant, str 18, dex 10, con 16, wis 12, int 8, cha 13 Fighter 6: I am thinking of going eldritch knight for the spell slots, defensive spells and familiar gerbil :), but am not sure Favored sorcerer 4: extended and subtle spell will make enlarge and enhance ability go further and allow me to hesitantly forgo war caster. I will also be able to heal, (something my party somewhat lacks) and a goliath with thaumaturgy just sounds fun. My DM allows for one extra feat at character creation, giving me access to 4. I will be taking tavern brawler and brawny, but am torn between sentinel, mobile, shield master, an +2str (I may also be able to get a belt of giant strength) So my main questions are should I take eldtritch Knight or would other subclasses be more beneficial, and what feats should I take? Also what magical Items would be useful? [/QUOTE]
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