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<blockquote data-quote="Ebony Dragon" data-source="post: 5904873" data-attributes="member: 4899"><p>Did some updating of the original post with my most recent build. Moved to using a reach weapon instead of a curveblade, and squeezed a few new feats in there. I still want the character to focus on critical hits and tripping to be his tricks in combat, as those sound fun and effective.</p><p></p><p></p><p>Weapon Spec is an okay feat, but honestly I'm not in love with it. There are lots of other things that just seem more effective than doing +2 damage per hit. Maybe I will pick it up at the higher levels when I start to run out of interesting feats to take. Although at higher levels +2 damage seems even more irrelevant.</p><p></p><p></p><p>I have to agree with Ramaster. I don't feel power attack is very useful at low level. Many enemies tend to have an AC in the range of 14-18, and my attack bonus is only going to be +5 at level one. I hate power attacking if I think my hit chance is going to fall to less than 60% or so. Plus, with trip being a focus of this character, power attacking directly lowers his CMB, and makes him less likely to successfully trip for that round.</p><p></p><p>It looks like the rest of the party is shaping up to be:</p><p>Paladin (Warrior of the Holy Light)</p><p>Summoner (Synthesist)</p><p>Rogue</p><p>Cleric</p></blockquote><p></p>
[QUOTE="Ebony Dragon, post: 5904873, member: 4899"] Did some updating of the original post with my most recent build. Moved to using a reach weapon instead of a curveblade, and squeezed a few new feats in there. I still want the character to focus on critical hits and tripping to be his tricks in combat, as those sound fun and effective. Weapon Spec is an okay feat, but honestly I'm not in love with it. There are lots of other things that just seem more effective than doing +2 damage per hit. Maybe I will pick it up at the higher levels when I start to run out of interesting feats to take. Although at higher levels +2 damage seems even more irrelevant. I have to agree with Ramaster. I don't feel power attack is very useful at low level. Many enemies tend to have an AC in the range of 14-18, and my attack bonus is only going to be +5 at level one. I hate power attacking if I think my hit chance is going to fall to less than 60% or so. Plus, with trip being a focus of this character, power attacking directly lowers his CMB, and makes him less likely to successfully trip for that round. It looks like the rest of the party is shaping up to be: Paladin (Warrior of the Holy Light) Summoner (Synthesist) Rogue Cleric [/QUOTE]
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