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Fighter Level 2 Utilities
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<blockquote data-quote="cdrcjsn" data-source="post: 4384126" data-attributes="member: 60486"><p>From my play experience, things that require you to be bloodied won't really come into play all that often.</p><p></p><p>Most fights (equal to your level) last around 4-5 rounds. Tough fights (level +2 or +3) probably twice that. How many of those combat rounds do you expect to be bloodied? Boundless Endurance will need around 3 rounds to surpass the equivalent average HP buffer given by Unstoppable. </p><p></p><p>I prefer the utility power that grants you temporary hit points, since it can stack with regular hit points.</p><p></p><p>Boundless Endurance has the potential to heal more...but in practice, it's effects are marginal, especially if you have a healer in the party. A single heal will usually take you out of bloodied, meaning that your Boundless Endurance might never go off even if you spent a couple of rounds bloodied.</p></blockquote><p></p>
[QUOTE="cdrcjsn, post: 4384126, member: 60486"] From my play experience, things that require you to be bloodied won't really come into play all that often. Most fights (equal to your level) last around 4-5 rounds. Tough fights (level +2 or +3) probably twice that. How many of those combat rounds do you expect to be bloodied? Boundless Endurance will need around 3 rounds to surpass the equivalent average HP buffer given by Unstoppable. I prefer the utility power that grants you temporary hit points, since it can stack with regular hit points. Boundless Endurance has the potential to heal more...but in practice, it's effects are marginal, especially if you have a healer in the party. A single heal will usually take you out of bloodied, meaning that your Boundless Endurance might never go off even if you spent a couple of rounds bloodied. [/QUOTE]
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