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Fighter Non-Combat Ability Brainstorm
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<blockquote data-quote="FrogReaver" data-source="post: 7831183" data-attributes="member: 6795602"><p>Because even giving the fighter the rogues goodies doesn't fix the fighter vs caster divide. In which case the fighter ends up with all the rogues abilities and is still better at fighting. RPG's don't work well when some classes are strictly inferior to others.</p><p></p><p>You are trying to pair this debate down to just the rogue and fighter now - which is why no progress gets made - it's a holistic point argument. </p><p></p><p></p><p></p><p>If the fighter could be balanced with the wizard then I'm fine seeing rogues be worse at combat but better at skills than fighters. I don't see the first happening - so until it does the best proposal is to consolidate those things into the fighter class.</p><p></p><p></p><p></p><p>I don't mind overlap between classes - but at some point we could create a martial character that can pick between rage/action surge/ki/etc all on the same underlying class. That would go a long way toward fixing the combat pillar. Through on some out of combat choices too onto that kind of class and you might can get close.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7831183, member: 6795602"] Because even giving the fighter the rogues goodies doesn't fix the fighter vs caster divide. In which case the fighter ends up with all the rogues abilities and is still better at fighting. RPG's don't work well when some classes are strictly inferior to others. You are trying to pair this debate down to just the rogue and fighter now - which is why no progress gets made - it's a holistic point argument. If the fighter could be balanced with the wizard then I'm fine seeing rogues be worse at combat but better at skills than fighters. I don't see the first happening - so until it does the best proposal is to consolidate those things into the fighter class. I don't mind overlap between classes - but at some point we could create a martial character that can pick between rage/action surge/ki/etc all on the same underlying class. That would go a long way toward fixing the combat pillar. Through on some out of combat choices too onto that kind of class and you might can get close. [/QUOTE]
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