Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighter (Playtest 7)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Marandahir" data-source="post: 9131125" data-attributes="member: 6803643"><p>Not according to RAI. An Improvised weapon is not a Melee nor a Ranged weapon. It can be used to make melee or ranged weapon attacks, but as with unarmed strikes it doesn't gain proficiency bonus and isn't a weapon itself.</p><p></p><p>You might play DM-May-I to ask the DM to treat the chair leg AS a club to gain proficiency, and I'd suggest in those cases you'd be able to take advantage of archery, TWF, GWF, Duelling, etc.</p><p></p><p>But even a ranged weapon being improvised to make melee attacks (i.e., hitting you on the head with my crossbow) is not a melee weapon, it's an improvised weapon used to make melee attacks, and vice versa for a melee weapon thrown as if it were a ranged weapon.</p><p></p><p>Protection is no good for the Brawler because a Shield takes away your unarmed expert feature.</p><p></p><p>Interception requires a shield or a simple or martial weapon, so no go with improvised weapons and unarmed strikes.</p><p></p><p>Unarmed fighting is redundant as all its benefits are subclass features here.</p><p></p><p>Surprisingly, I think Thrown Weapon Fighting works with the Brawler, as it doesn't specify melee or ranged weapon nor martial nor simple weapon, just a thrown weapon (which improvised weapons can be). So I guess that's a grand total of 4 choices for the Brawler: Defense, Thrown Weapon Fighting, Superior Technique, and Blind Fighting. And all save Defense require buying an additional book. </p><p></p><p>That's what I mean. As you said in your post, this subclass seems to be mechanically at odds with the themes it's trying to represent.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 9131125, member: 6803643"] Not according to RAI. An Improvised weapon is not a Melee nor a Ranged weapon. It can be used to make melee or ranged weapon attacks, but as with unarmed strikes it doesn't gain proficiency bonus and isn't a weapon itself. You might play DM-May-I to ask the DM to treat the chair leg AS a club to gain proficiency, and I'd suggest in those cases you'd be able to take advantage of archery, TWF, GWF, Duelling, etc. But even a ranged weapon being improvised to make melee attacks (i.e., hitting you on the head with my crossbow) is not a melee weapon, it's an improvised weapon used to make melee attacks, and vice versa for a melee weapon thrown as if it were a ranged weapon. Protection is no good for the Brawler because a Shield takes away your unarmed expert feature. Interception requires a shield or a simple or martial weapon, so no go with improvised weapons and unarmed strikes. Unarmed fighting is redundant as all its benefits are subclass features here. Surprisingly, I think Thrown Weapon Fighting works with the Brawler, as it doesn't specify melee or ranged weapon nor martial nor simple weapon, just a thrown weapon (which improvised weapons can be). So I guess that's a grand total of 4 choices for the Brawler: Defense, Thrown Weapon Fighting, Superior Technique, and Blind Fighting. And all save Defense require buying an additional book. That's what I mean. As you said in your post, this subclass seems to be mechanically at odds with the themes it's trying to represent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighter (Playtest 7)
Top