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General Tabletop Discussion
*Dungeons & Dragons
Fighter, Rogue, Blaster, Healer . . . Balanced?
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<blockquote data-quote="CroBob" data-source="post: 6056370" data-attributes="member: 6683307"><p>That's silly. Rolled, in order, sure, it's kind of difficult to pick a class until you know what you can do. Casters can't even cast if their primary isn't high enough, so choosing class first would be silly.</p><p></p><p>However, when you choose where your stats go, or pick the value of those stats directly, you have to have at least <em>some</em> idea what <em>kind</em> of class you want to play. Nobody puts their highest stat in Intelligence without already understanding they're going to be playing a class that, at the very least, gets some sort of bonus for it. Unless they have a close second that they place in what will be their primary. I mean, sure, you could play a character that's not optimized, but because stats are so closely related to what you can do as certain classes, choosing where your stats are essentially <em>is</em> choosing what class you're going to play. Assuming you understand how the rules work, of course.</p><p></p><p>People who understand the rules tend not to place their highest stat in Dex and their second in Charisma, third in Str, and then place the rest, and when they're done, say "I suppose I could be a rogue". No, they know, in advance, that they're placing stats towards a decent rogue. Even if they haven't settled on rogue, they already know they're probably going to be at least rogue-like. Or potentially Sorcerer or Bard type. The point is, even if you haven't settled what you will, in fact, play, you have at least a good idea what's happening class-wise, or else you'd be placing your stats differently.</p></blockquote><p></p>
[QUOTE="CroBob, post: 6056370, member: 6683307"] That's silly. Rolled, in order, sure, it's kind of difficult to pick a class until you know what you can do. Casters can't even cast if their primary isn't high enough, so choosing class first would be silly. However, when you choose where your stats go, or pick the value of those stats directly, you have to have at least [i]some[/i] idea what [i]kind[/i] of class you want to play. Nobody puts their highest stat in Intelligence without already understanding they're going to be playing a class that, at the very least, gets some sort of bonus for it. Unless they have a close second that they place in what will be their primary. I mean, sure, you could play a character that's not optimized, but because stats are so closely related to what you can do as certain classes, choosing where your stats are essentially [i]is[/i] choosing what class you're going to play. Assuming you understand how the rules work, of course. People who understand the rules tend not to place their highest stat in Dex and their second in Charisma, third in Str, and then place the rest, and when they're done, say "I suppose I could be a rogue". No, they know, in advance, that they're placing stats towards a decent rogue. Even if they haven't settled on rogue, they already know they're probably going to be at least rogue-like. Or potentially Sorcerer or Bard type. The point is, even if you haven't settled what you will, in fact, play, you have at least a good idea what's happening class-wise, or else you'd be placing your stats differently. [/QUOTE]
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Fighter, Rogue, Blaster, Healer . . . Balanced?
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