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General Tabletop Discussion
*Dungeons & Dragons
Fighter, Rogue, Blaster, Healer . . . Balanced?
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<blockquote data-quote="Dozen" data-source="post: 6056453" data-attributes="member: 6698275"><p>No, this refers to unusual stats for the class, not considering if they were rolled or handpicked.</p><p></p><p>I apologize for the inconvenience. I do believe this is my fault.</p><p></p><p>Note that every other character had the same amount of time and levels, as well as optimized to the point of ridiculousness. The point of the examples was to compare Tier to Tier, not to show how can you beat a Dragon if you have the advantage. </p><p></p><p>So what you're saying is that the Barbarian and the Rogue are better at not dying when the <strong>Dragon fights on their own grounds</strong>? Astute! </p><p>But if the Dragon has a grasp of combat he'd cast his spell-likes to fool the Barbarian, or cripple/grapple the Rogue so he can't defend himself instead of attacking them where they're strong by flinging blasts around. I'm starting to think you didn't bother to read the whole thing, just picked out the bits that seem to support your first impression.</p><p></p><p>I can't argue with the truth in the above statement. But like I said, it's only one of many ways. One's broken, the others not so much. Also, you could say broken against broken is a fair game, and Dragons are famously underCR'd.</p><p><em>Command Undead.</em> End of story.</p><p></p><p>It's not his fault you lack the fantasy. Explosive Runes are scribbles that explode when somebody tries to read them, and thanks to the wording of the description(that is, not defining the word 'similar') let's you cast it on anything 'bearing written information'. You can write on pretty much any surface, a stone, a piece of paper, the dragon's next meal, an item in his hoard, whatever. The DM may limit the uses, but then the DM is a prick because he stops you from being creative by screwing up his own game's premise. A spell that can be only cast on written text that is written on thing you supposed to write on makes no sense. But if you abide by every word of the books rather than your logic, be my guest, you had half a valid point hidden in a page worth of bullcrap. I could think of a miriad of ways to damage the Dragon with a piece of paper with Explosive Runes on it. I dare you to challenge me.</p><p>That's a matter of taste. I'm also perfectly okay with messing around in a low-combat RP-heavy adventure without optimizing anything. Both have their own good sides.</p><p></p><p>Thank you! I do try^^</p></blockquote><p></p>
[QUOTE="Dozen, post: 6056453, member: 6698275"] No, this refers to unusual stats for the class, not considering if they were rolled or handpicked. I apologize for the inconvenience. I do believe this is my fault. Note that every other character had the same amount of time and levels, as well as optimized to the point of ridiculousness. The point of the examples was to compare Tier to Tier, not to show how can you beat a Dragon if you have the advantage. So what you're saying is that the Barbarian and the Rogue are better at not dying when the [B]Dragon fights on their own grounds[/B]? Astute! But if the Dragon has a grasp of combat he'd cast his spell-likes to fool the Barbarian, or cripple/grapple the Rogue so he can't defend himself instead of attacking them where they're strong by flinging blasts around. I'm starting to think you didn't bother to read the whole thing, just picked out the bits that seem to support your first impression. I can't argue with the truth in the above statement. But like I said, it's only one of many ways. One's broken, the others not so much. Also, you could say broken against broken is a fair game, and Dragons are famously underCR'd. [I]Command Undead.[/I] End of story. It's not his fault you lack the fantasy. Explosive Runes are scribbles that explode when somebody tries to read them, and thanks to the wording of the description(that is, not defining the word 'similar') let's you cast it on anything 'bearing written information'. You can write on pretty much any surface, a stone, a piece of paper, the dragon's next meal, an item in his hoard, whatever. The DM may limit the uses, but then the DM is a prick because he stops you from being creative by screwing up his own game's premise. A spell that can be only cast on written text that is written on thing you supposed to write on makes no sense. But if you abide by every word of the books rather than your logic, be my guest, you had half a valid point hidden in a page worth of bullcrap. I could think of a miriad of ways to damage the Dragon with a piece of paper with Explosive Runes on it. I dare you to challenge me. That's a matter of taste. I'm also perfectly okay with messing around in a low-combat RP-heavy adventure without optimizing anything. Both have their own good sides. Thank you! I do try^^ [/QUOTE]
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Fighter, Rogue, Blaster, Healer . . . Balanced?
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