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Fighter, Rogue, Blaster, Healer . . . Balanced?
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<blockquote data-quote="delericho" data-source="post: 6056492" data-attributes="member: 22424"><p>Yes. Over on the "doing it the hard way" thread, I mentioned a one-shot with kobold characters. One of those characters had a '3' for Int.</p><p></p><p></p><p></p><p>Bear in mind that the by-the-book method allows for a reroll if the highest stat is low, or if the net modifier is 0 or less. An array including a '3' is very likely to fall under that "reroll" threshold.</p><p></p><p></p><p></p><p>On the rare occasions when I've used random rolls for character generation, I did indeed enforce the rolls that were made. That was the trade-off - if they wanted the chance at better characters, they had to accept the chance of worse ones also.</p><p></p><p>And the players did indeed accept that, including going so far as to play 'fair' with the characters - no accidentally losing the character sheet, no trying to get them killed, and so on. That said...</p><p></p><p></p><p></p><p>I think it's important that character generation <em>isn't</em> simply a matter of DM fiat - there needs to be some back and forth with the players. That's why my players accepted low stats when they rolled them - it had been a matter of negotiation going in, they knew I'd been fair with them, and so they played fair in turn. But if I'd declared "3d6 in order, no rerolls", I wouldn't have had anything like the same response.</p><p></p><p>FWIW, going forward I intend to offer each player a choice: roll using 4d6-drop-lowest (by-the-book rerolls), or 28-point buy, or a standard array of 16/15/13/12/10/8. Largely because I've decided to stop fussing over it and just get on and play, and partly because these days I only play with actual honest-to-Gygax adults.</p></blockquote><p></p>
[QUOTE="delericho, post: 6056492, member: 22424"] Yes. Over on the "doing it the hard way" thread, I mentioned a one-shot with kobold characters. One of those characters had a '3' for Int. Bear in mind that the by-the-book method allows for a reroll if the highest stat is low, or if the net modifier is 0 or less. An array including a '3' is very likely to fall under that "reroll" threshold. On the rare occasions when I've used random rolls for character generation, I did indeed enforce the rolls that were made. That was the trade-off - if they wanted the chance at better characters, they had to accept the chance of worse ones also. And the players did indeed accept that, including going so far as to play 'fair' with the characters - no accidentally losing the character sheet, no trying to get them killed, and so on. That said... I think it's important that character generation [i]isn't[/i] simply a matter of DM fiat - there needs to be some back and forth with the players. That's why my players accepted low stats when they rolled them - it had been a matter of negotiation going in, they knew I'd been fair with them, and so they played fair in turn. But if I'd declared "3d6 in order, no rerolls", I wouldn't have had anything like the same response. FWIW, going forward I intend to offer each player a choice: roll using 4d6-drop-lowest (by-the-book rerolls), or 28-point buy, or a standard array of 16/15/13/12/10/8. Largely because I've decided to stop fussing over it and just get on and play, and partly because these days I only play with actual honest-to-Gygax adults. [/QUOTE]
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