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*Dungeons & Dragons
Fighter, Rogue, Blaster, Healer . . . Balanced?
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<blockquote data-quote="N'raac" data-source="post: 6056499" data-attributes="member: 6681948"><p>So we like weaknesses, but not TOO weak (or only in one shots). But the whole point was a system the group liked, and that may be part of it.</p><p></p><p></p><p></p><p>I think the players have to buy in, which would mean no suicide characters. I do recall, some years back, suggesting players rolling could define, in advance, that their character could not have a 3 (it would be an auto-reroll) if they similarly defined they could not have an 18. That system was straight 3d6, so the odds were equal. No 4's? OK, but no 17's either. The risk of a low roll and the chance of a high roll went together. IIRC, that was a Call of Cthulhu game.</p><p></p><p></p><p></p><p>That seems reasonable (assuming your group is OK with the possibility of an extra-powerful, or extra-weak, character from the random roll). Not sure why you'd leave the array - it's just a possible 29 point buy (3.5; one point bonus for all those off numbers?) You could write up any number of possible 28 point arrays. 16/16/14/10/8/8 would get you that strong wizard, if desired.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6056499, member: 6681948"] So we like weaknesses, but not TOO weak (or only in one shots). But the whole point was a system the group liked, and that may be part of it. I think the players have to buy in, which would mean no suicide characters. I do recall, some years back, suggesting players rolling could define, in advance, that their character could not have a 3 (it would be an auto-reroll) if they similarly defined they could not have an 18. That system was straight 3d6, so the odds were equal. No 4's? OK, but no 17's either. The risk of a low roll and the chance of a high roll went together. IIRC, that was a Call of Cthulhu game. That seems reasonable (assuming your group is OK with the possibility of an extra-powerful, or extra-weak, character from the random roll). Not sure why you'd leave the array - it's just a possible 29 point buy (3.5; one point bonus for all those off numbers?) You could write up any number of possible 28 point arrays. 16/16/14/10/8/8 would get you that strong wizard, if desired. [/QUOTE]
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Fighter, Rogue, Blaster, Healer . . . Balanced?
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