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General Tabletop Discussion
*Dungeons & Dragons
Fighter, Rogue, Blaster, Healer . . . Balanced?
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<blockquote data-quote="Neonchameleon" data-source="post: 6056661" data-attributes="member: 87792"><p>... so the game is most balanced when everyone is playing a <a href="http://brilliantgameologists.com/boards/index.php?topic=9749.0" target="_blank">Batman Wizard</a>. Right.</p><p></p><p></p><p></p><p>This applies if and only if the casters aren't being smart or creative with their spells. If you give the most creative and adept players in the group the non-casters you'll probably have a balanced game.</p><p></p><p></p><p></p><p>The problem with this armchair critique is that there is so much less a caster wants to spend money on than a non-caster, and they get much more bang for their buck when they do.</p><p></p><p>A wizard needs a Headband of Intellect - the only other items that help the wizard cast in the SRD are metamagic rods, pearls of power, Rings of Wizardry, and the Blessed Book. A fighter on the other hand needs a magic weapon, magic armour, possibly a magic shield, boosters to strength, dex, and possibly con and wis. And that's just getting started.</p><p></p><p></p><p></p><p>Only to some playstyles. The Batman approach is to win the fight with as few spells as possible then sit back and relax watching the mopping up operation.</p><p></p><p></p><p></p><p>That won't fix the problems. But it's a damn good start.</p><p></p><p></p><p></p><p>And this is a specific problem with 3.X (and to a lesser edition 2e). In older editions stats didn't matter much so you could spread them around freely. </p><p></p><p>With the split save stats 4e has much freer stat placement than 3.X - and has synergy with stats. There are decent builds for the wizard using literally <em>any</em> stat other than Int as your secondary stat. There are decent builds for a Paragon Thief using Str, Dex, Int, Con, or Cha as your <em>primary</em> stat. (OK, so you have to be a half elf or revenant for those last two). The Lazy Warlord doesn't even <em>have</em> a primary stat. The Barbarian has official builds with Dex, Con, and Cha as secondary stats - and my last one was strong enough despite his secondary stat being <em>Int</em> (and he was a Ritual Caster). And there is no class without at least two viable secondary stats.</p><p></p><p>This is what balance means - almost all concepts are viable unless obviously not.</p><p></p><p></p><p></p><p>I've seen both those in 4e.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6056661, member: 87792"] ... so the game is most balanced when everyone is playing a [URL="http://brilliantgameologists.com/boards/index.php?topic=9749.0"]Batman Wizard[/URL]. Right. This applies if and only if the casters aren't being smart or creative with their spells. If you give the most creative and adept players in the group the non-casters you'll probably have a balanced game. The problem with this armchair critique is that there is so much less a caster wants to spend money on than a non-caster, and they get much more bang for their buck when they do. A wizard needs a Headband of Intellect - the only other items that help the wizard cast in the SRD are metamagic rods, pearls of power, Rings of Wizardry, and the Blessed Book. A fighter on the other hand needs a magic weapon, magic armour, possibly a magic shield, boosters to strength, dex, and possibly con and wis. And that's just getting started. Only to some playstyles. The Batman approach is to win the fight with as few spells as possible then sit back and relax watching the mopping up operation. That won't fix the problems. But it's a damn good start. And this is a specific problem with 3.X (and to a lesser edition 2e). In older editions stats didn't matter much so you could spread them around freely. With the split save stats 4e has much freer stat placement than 3.X - and has synergy with stats. There are decent builds for the wizard using literally [I]any[/I] stat other than Int as your secondary stat. There are decent builds for a Paragon Thief using Str, Dex, Int, Con, or Cha as your [I]primary[/I] stat. (OK, so you have to be a half elf or revenant for those last two). The Lazy Warlord doesn't even [I]have[/I] a primary stat. The Barbarian has official builds with Dex, Con, and Cha as secondary stats - and my last one was strong enough despite his secondary stat being [I]Int[/I] (and he was a Ritual Caster). And there is no class without at least two viable secondary stats. This is what balance means - almost all concepts are viable unless obviously not. I've seen both those in 4e. [/QUOTE]
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