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General Tabletop Discussion
*Dungeons & Dragons
Fighter, Rogue, Blaster, Healer . . . Balanced?
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<blockquote data-quote="Elf Witch" data-source="post: 6056709" data-attributes="member: 9037"><p>That is how we have been playing for many years and enjoy it. As a player and DM I really dislike point buy. I would like the chance once in awhile to just have an awesome character which you will never get with 28 or 32 point buy and I am willing to play a lot of characters who are not awesome.</p><p></p><p> I like the way you get a more organic feel with rolling and it usually helps me decide which of the many concepts I have rolling around in my brain. I very rarely go into a new game with a definite idea of what I want to play.</p><p></p><p>As a DM I hate the cookie cutter characters point buy gives I have rarely been surprised when I see the stats for a point buy they tend to always be the most optimal way to build te character and if a player decides he would like a little variety he has to deal with the other players moaning about it. Or putting subtle pressure on why it was not the most optimal choice. ( a word I have come to hate when discussing characters)</p><p></p><p>Now when I DM you have a choice upfront you can roll and accept what you got unless you roll so badly that the character is totally subpar the DMs guide has a guide for that I can't remember off the top of my head what it is. Or you can just go with a 32 point buy. </p><p></p><p>I do this with hit die you can take your changes and roll or take half but the decision is made before the roll. </p><p></p><p>As for the balance issue the biggest problem is the sheer amount of easy access magic users get to items. House rule out easy scribe scroll and wands and a lot of the balance issues go away.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6056709, member: 9037"] That is how we have been playing for many years and enjoy it. As a player and DM I really dislike point buy. I would like the chance once in awhile to just have an awesome character which you will never get with 28 or 32 point buy and I am willing to play a lot of characters who are not awesome. I like the way you get a more organic feel with rolling and it usually helps me decide which of the many concepts I have rolling around in my brain. I very rarely go into a new game with a definite idea of what I want to play. As a DM I hate the cookie cutter characters point buy gives I have rarely been surprised when I see the stats for a point buy they tend to always be the most optimal way to build te character and if a player decides he would like a little variety he has to deal with the other players moaning about it. Or putting subtle pressure on why it was not the most optimal choice. ( a word I have come to hate when discussing characters) Now when I DM you have a choice upfront you can roll and accept what you got unless you roll so badly that the character is totally subpar the DMs guide has a guide for that I can't remember off the top of my head what it is. Or you can just go with a 32 point buy. I do this with hit die you can take your changes and roll or take half but the decision is made before the roll. As for the balance issue the biggest problem is the sheer amount of easy access magic users get to items. House rule out easy scribe scroll and wands and a lot of the balance issues go away. [/QUOTE]
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Community
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Fighter, Rogue, Blaster, Healer . . . Balanced?
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