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Fighter should be called Knight and Monk Should be called Fighter, change my mind
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<blockquote data-quote="Remathilis" data-source="post: 9379843" data-attributes="member: 7635"><p>At the point when classes stop being narrative elements, classes stop being useful. They become skeletons created in the hope to avoid creating a character that's good at everything, which can and has been done by budgeting and talent trees. No "class" is necessary.</p><p></p><p>The reason I've adopted that classes are a mistake is that there is no consensus what a class should be, which classes deserve to be, or even how many there should be. Every thread every conversation ends up someone arguing that this or that isn't a class or how every class should be a subclass of fighter or whatever. If the community cannot even agree on the basic premise of how the class system should work, it's time maybe to get rid of it.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9379843, member: 7635"] At the point when classes stop being narrative elements, classes stop being useful. They become skeletons created in the hope to avoid creating a character that's good at everything, which can and has been done by budgeting and talent trees. No "class" is necessary. The reason I've adopted that classes are a mistake is that there is no consensus what a class should be, which classes deserve to be, or even how many there should be. Every thread every conversation ends up someone arguing that this or that isn't a class or how every class should be a subclass of fighter or whatever. If the community cannot even agree on the basic premise of how the class system should work, it's time maybe to get rid of it. [/QUOTE]
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Fighter should be called Knight and Monk Should be called Fighter, change my mind
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