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Fighter Subclass: The Bravura! (INT-based, tactical, non-magical)
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<blockquote data-quote="Guest 6801328" data-source="post: 7328521"><p>Yeah, I worry about that, too. On the other hand, imposing Disadvantage on saving throws is a big deal. But maybe imposing it on one target for a Dex save (which tends to be from area-of-effect spells) is ok. /thinkingcap</p><p></p><p></p><p></p><p>Pool works mechanically, but leaves another resource to track.</p><p></p><p></p><p></p><p>It kind of makes sense to add movement to Action Surge, except that it starts to get messy again. Maybe this is where we add, "You can also move as part of the Action Surge, but any movement you use is deducted from your movement on your next turn."</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7328521"] Yeah, I worry about that, too. On the other hand, imposing Disadvantage on saving throws is a big deal. But maybe imposing it on one target for a Dex save (which tends to be from area-of-effect spells) is ok. /thinkingcap Pool works mechanically, but leaves another resource to track. It kind of makes sense to add movement to Action Surge, except that it starts to get messy again. Maybe this is where we add, "You can also move as part of the Action Surge, but any movement you use is deducted from your movement on your next turn." [/QUOTE]
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Fighter Subclass: The Bravura! (INT-based, tactical, non-magical)
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