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Fighter Subclass: The Bravura! (INT-based, tactical, non-magical)
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<blockquote data-quote="mellored" data-source="post: 7331020" data-attributes="member: 6801209"><p>Going back over everything...</p><p></p><ul> <li data-xf-list-type="ul">The great idea that started it all.<br /> <br /> I still don't like the 1/turn limit. It just seems like a penalty to small parties and skirmishes.<br /> <br /> <br /> Good to have a generic default, and seems like a good amount of options.<br /> <br /> I would add Int and Cha to this.<br /> And dispite the extra die rolls, I'm liking it.<br /> <br /> I would add Str to this.<br /> Also increase it to d6 since you could fall prone and roll a 20 anyways.<br /> <br /> Seems a bit niche and covers too much of the same ground as Interference.<br /> I'd trigger on more effects (spells, melee attacks, ect...)<br /> <br /> Move how far? Suggest half your speed. And seems like it could have a little more trigger range, since your only moving.<br /> Seems like the perfect one that can be combo'd with other reactions. Letting you expend 2 attacks to run across the battlefiend and protect someone.<br /> <br /> The rest of the contigenices look good and seem to cover everything.<br /> <br /> Nice.<br /> <br /> Very Solid.<br /> <br /> Ok.<br /> <br /> This seems both a bit confusing, and a bit weak.<br /> I don't have any good suggestion.<br /> <br /> <strong>Endgame</strong><br /> At 18th level, your ability to calculate next moves and visualize probable outcomes gives you a moment’s warning of impending catastrophe, possibly allowing you to intervene before Death itself strikes. When you or another creature within 30’ of you is reduced to zero HP or dies, you may use a reaction to force any one roll from this turn to be re-rolled. If you currently have Inspiration you may use it to grant or impose your choice of Advantage or Disadvantage on the re-roll. You must be conscious and able to move in order to use this ability, and once you use it you cannot use it again until you have finished a long rest.</li> </ul></blockquote> <ul> <li data-xf-list-type="ul">I'd would remove the Insperation and just give advantage/disavantage on the reroll. This is a 1/long rest thing after all.<br /> Also no need to say that your concious if you need to use a reaction.</li> </ul><p>[/QUOTE]</p>
[QUOTE="mellored, post: 7331020, member: 6801209"] Going back over everything... [LIST]The great idea that started it all. I still don't like the 1/turn limit. It just seems like a penalty to small parties and skirmishes. Good to have a generic default, and seems like a good amount of options. I would add Int and Cha to this. And dispite the extra die rolls, I'm liking it. I would add Str to this. Also increase it to d6 since you could fall prone and roll a 20 anyways. Seems a bit niche and covers too much of the same ground as Interference. I'd trigger on more effects (spells, melee attacks, ect...) Move how far? Suggest half your speed. And seems like it could have a little more trigger range, since your only moving. Seems like the perfect one that can be combo'd with other reactions. Letting you expend 2 attacks to run across the battlefiend and protect someone. The rest of the contigenices look good and seem to cover everything. Nice. Very Solid. Ok. This seems both a bit confusing, and a bit weak. I don't have any good suggestion. [B]Endgame[/B] At 18th level, your ability to calculate next moves and visualize probable outcomes gives you a moment’s warning of impending catastrophe, possibly allowing you to intervene before Death itself strikes. When you or another creature within 30’ of you is reduced to zero HP or dies, you may use a reaction to force any one roll from this turn to be re-rolled. If you currently have Inspiration you may use it to grant or impose your choice of Advantage or Disadvantage on the re-roll. You must be conscious and able to move in order to use this ability, and once you use it you cannot use it again until you have finished a long rest.[/QUOTE]I'd would remove the Insperation and just give advantage/disavantage on the reroll. This is a 1/long rest thing after all. Also no need to say that your concious if you need to use a reaction.[/list] [/QUOTE]
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Fighter Subclass: The Bravura! (INT-based, tactical, non-magical)
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