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General Tabletop Discussion
*Dungeons & Dragons
Fighter subclasses for every ability score
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<blockquote data-quote="Tony Vargas" data-source="post: 7617520" data-attributes="member: 996"><p>Heh. Fighter archetypes base on physical stats & warlord on mental would make sense...</p><p></p><p>...but, really, "true believer" aside, 5e could have given the Fighter every toy it ever got, in every edition, plus every toy the theif/rogue ever got in every edition, plus all the warlords goodies, and not cracked Tier 2.</p><p>There'd be nothing wrong with folding the Warlord into a Fighter, just, not the hardwired for Tanky, multi-attacking DPR, 5e fighter - It's just not upgradeable, no expansion slots, y'know. </p><p></p><p></p><p> Maybe not, but it's the opposite of what they said they were fundamentally going for with 5e design.</p><p></p><p> The way light armor works already encourages it for high-Dex characters</p><p>Unarmored? IDK, proficiency to AC?</p><p></p><p> Defender? Stalwart? Legionary? </p><p> Tricks (deception) might be more the CHA style. Arms tailored to the target might be something. Countering special abilities, bypassing resistance, exploiting vulnerabilities.</p><p> Actually a Guard - who's actually good at his job for the first time in D&D history - would be a possibility. A sniper also makes sense - about calm, deliberate attacks and spotting targets.</p><p> Could be the flamboyant duelist who psychs-out and tricks his opponents, the Hector who taunts them, or the warrior focused on intimidation and personal courage.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7617520, member: 996"] Heh. Fighter archetypes base on physical stats & warlord on mental would make sense... ...but, really, "true believer" aside, 5e could have given the Fighter every toy it ever got, in every edition, plus every toy the theif/rogue ever got in every edition, plus all the warlords goodies, and not cracked Tier 2. There'd be nothing wrong with folding the Warlord into a Fighter, just, not the hardwired for Tanky, multi-attacking DPR, 5e fighter - It's just not upgradeable, no expansion slots, y'know. Maybe not, but it's the opposite of what they said they were fundamentally going for with 5e design. The way light armor works already encourages it for high-Dex characters Unarmored? IDK, proficiency to AC? Defender? Stalwart? Legionary? Tricks (deception) might be more the CHA style. Arms tailored to the target might be something. Countering special abilities, bypassing resistance, exploiting vulnerabilities. Actually a Guard - who's actually good at his job for the first time in D&D history - would be a possibility. A sniper also makes sense - about calm, deliberate attacks and spotting targets. Could be the flamboyant duelist who psychs-out and tricks his opponents, the Hector who taunts them, or the warrior focused on intimidation and personal courage. [/QUOTE]
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