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General Tabletop Discussion
*Dungeons & Dragons
Fighter subclasses for every ability score
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<blockquote data-quote="Xeviat" data-source="post: 7617634" data-attributes="member: 57494"><p>You know, inching in on the territory of the Barbarian, Bard, monk, paladin, and ranger might be okay, as an option for people who want to play an archetype that leans that way but without the magic. I do agree that the core subclasses focus too much on mechanics and don't have identify of their own.</p><p></p><p>Your idea to look at the ability scores does lead to some good fighter archetypes. The brute (con), the tactician (int), the weapon master (Wis), and the hero (Cha) all suggest archetypes rather than just mechanics.</p><p></p><p>I don't feel like a STR/dex melee concept lends itself to an archetype, though. Those archetypes feel better served by the Rogue. I'm seeing a fast striking melee warrior, someone who lacks the weapon master's artful techniques and focus, but that isn't screaming a character to me, just a mechanic. Unless "warrior" feels like an archetype separate from a big brute.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7617634, member: 57494"] You know, inching in on the territory of the Barbarian, Bard, monk, paladin, and ranger might be okay, as an option for people who want to play an archetype that leans that way but without the magic. I do agree that the core subclasses focus too much on mechanics and don't have identify of their own. Your idea to look at the ability scores does lead to some good fighter archetypes. The brute (con), the tactician (int), the weapon master (Wis), and the hero (Cha) all suggest archetypes rather than just mechanics. I don't feel like a STR/dex melee concept lends itself to an archetype, though. Those archetypes feel better served by the Rogue. I'm seeing a fast striking melee warrior, someone who lacks the weapon master's artful techniques and focus, but that isn't screaming a character to me, just a mechanic. Unless "warrior" feels like an archetype separate from a big brute. [/QUOTE]
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Fighter subclasses for every ability score
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