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Fighter to mage - the Str vs. Int/Cha trade-off is NOT equal
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<blockquote data-quote="Driddle" data-source="post: 1969046" data-attributes="member: 3447"><p>I've read the DMG and articles addressing the abilities balance issue -- how strength is slightly more important to a character so a racial boost must be balanced by a cut in two other non-physical abilities. Still doesn't make sense. </p><p></p><p>To a character that's not combat-oriented -- focusing on more of the social interactions of the game -- intelligence and charisma go hand in hand. A penalty to both is totally unbalanced if you're working up a character who just happens to have been born a half-orc (for example). Is the strength boost a true benefit to such a character? Not when he's losing a skill point AND is assigned a penalty to his charisma skills each level.</p><p></p><p>If anything, the game design logic leading to the Str=Int+Cha equation (2 pt. = 2 + 2 elsewhere) subtly reveals the heart of D&D: It's a combat game, not a roleplaying game.</p></blockquote><p></p>
[QUOTE="Driddle, post: 1969046, member: 3447"] I've read the DMG and articles addressing the abilities balance issue -- how strength is slightly more important to a character so a racial boost must be balanced by a cut in two other non-physical abilities. Still doesn't make sense. To a character that's not combat-oriented -- focusing on more of the social interactions of the game -- intelligence and charisma go hand in hand. A penalty to both is totally unbalanced if you're working up a character who just happens to have been born a half-orc (for example). Is the strength boost a true benefit to such a character? Not when he's losing a skill point AND is assigned a penalty to his charisma skills each level. If anything, the game design logic leading to the Str=Int+Cha equation (2 pt. = 2 + 2 elsewhere) subtly reveals the heart of D&D: It's a combat game, not a roleplaying game. [/QUOTE]
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Fighter to mage - the Str vs. Int/Cha trade-off is NOT equal
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