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Fighter to mage - the Str vs. Int/Cha trade-off is NOT equal
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<blockquote data-quote="BiggusGeekus" data-source="post: 1969645" data-attributes="member: 1014"><p>Strength is a very common attribute. Argueably, it is the only one you use all the time because of encumberance.</p><p></p><p>That being said I don't think that STR == MENTAL ATRIBUTE * 2</p><p></p><p>STR == MENTAL ATRIBUTE * 1.5 seems more about right</p><p></p><p>However, if you use point buy, it's a pretty dumb idea to balance +2 STR with +2 INT and +1 CHA because odd stats are a powergamer's dream with point buy.</p><p></p><p>I solve the issue by giving half-orcs a couple of extra hit points. You may prefer to give them a +1 FORT save, extend their darksight, or give them the human bonus of +1 skill point per level. Your choice really.</p><p></p><p>All of the above being said: half-orc clerics are a BLAST to play! They put the "fun" back into "fundamentalism"!</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 1969645, member: 1014"] Strength is a very common attribute. Argueably, it is the only one you use all the time because of encumberance. That being said I don't think that STR == MENTAL ATRIBUTE * 2 STR == MENTAL ATRIBUTE * 1.5 seems more about right However, if you use point buy, it's a pretty dumb idea to balance +2 STR with +2 INT and +1 CHA because odd stats are a powergamer's dream with point buy. I solve the issue by giving half-orcs a couple of extra hit points. You may prefer to give them a +1 FORT save, extend their darksight, or give them the human bonus of +1 skill point per level. Your choice really. All of the above being said: half-orc clerics are a BLAST to play! They put the "fun" back into "fundamentalism"! [/QUOTE]
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Fighter to mage - the Str vs. Int/Cha trade-off is NOT equal
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