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Fighter to mage - the Str vs. Int/Cha trade-off is NOT equal
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<blockquote data-quote="Ulorian - Agent of Chaos" data-source="post: 1970135" data-attributes="member: 16668"><p>Be careful how you use percentages - the context out of which you calculate them can give you misleading results (as it has in your case).</p><p></p><p>I can take the situation you described and come up with a completely different set of percentages. For example: raising your Con from 10 to 12 gives you an increase of 1 hp/level. Increasing it to 14 now raises your Con bonus hp to 2 hp/level, an increase of <strong>100%</strong>!!!! Increasing your Con to 16 now increases your original Con bonus hp by <strong>200%</strong>!!!!1111one!1111</p><p></p><p>The reality is that increasing Con doesn't have diminishing returns when it comes to hp gain. Every 2 points of Con increases your hp by a constant amount (i.e. 1 hp/level).</p></blockquote><p></p>
[QUOTE="Ulorian - Agent of Chaos, post: 1970135, member: 16668"] Be careful how you use percentages - the context out of which you calculate them can give you misleading results (as it has in your case). I can take the situation you described and come up with a completely different set of percentages. For example: raising your Con from 10 to 12 gives you an increase of 1 hp/level. Increasing it to 14 now raises your Con bonus hp to 2 hp/level, an increase of [B]100%[/B]!!!! Increasing your Con to 16 now increases your original Con bonus hp by [B]200%[/B]!!!!1111one!1111 The reality is that increasing Con doesn't have diminishing returns when it comes to hp gain. Every 2 points of Con increases your hp by a constant amount (i.e. 1 hp/level). [/QUOTE]
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Fighter to mage - the Str vs. Int/Cha trade-off is NOT equal
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