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*Pathfinder & Starfinder
Fighter Vs Paladin
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<blockquote data-quote="Zsig" data-source="post: 4326038" data-attributes="member: 56809"><p>Generally speaking:</p><p></p><p>Fighters = Passive awesomeness</p><p>Paladins = Active awesomeness</p><p></p><p>Most Fighter's stuff works in a way he doesn't necessarily needs to actively use. Combat Challenge extra attack, Combat Superiority that triggers on an Op. Attack, even his "passive" bonus to attacks over the paladin demonstrates that. They are most often tiny little passive bonuses that adds up and makes the difference in the long run.</p><p></p><p>Most of the Paladin's stuff deals with actively searching and thus smart thinking "who am I going to mark?" "who am I going to heal?", also, most of his abilities demands tactical planning much moreso than the fighter, and they even reward you for that, with more flashy and powerful effects.</p><p></p><p>Bottom line (IMO), Paladins are more "powerful" but demands intelligent thinking and planning of your choices. Fighters are weaker in terms of power, but they trade this extra power for passive abilities that helps them no matter what, regardless of the choices you make (either in combat or in character development) you're still good.</p><p></p><p>In the end, they're both equally good. It just depends on playstyle.</p><p></p><p>All that being said though, this is a general statement.</p></blockquote><p></p>
[QUOTE="Zsig, post: 4326038, member: 56809"] Generally speaking: Fighters = Passive awesomeness Paladins = Active awesomeness Most Fighter's stuff works in a way he doesn't necessarily needs to actively use. Combat Challenge extra attack, Combat Superiority that triggers on an Op. Attack, even his "passive" bonus to attacks over the paladin demonstrates that. They are most often tiny little passive bonuses that adds up and makes the difference in the long run. Most of the Paladin's stuff deals with actively searching and thus smart thinking "who am I going to mark?" "who am I going to heal?", also, most of his abilities demands tactical planning much moreso than the fighter, and they even reward you for that, with more flashy and powerful effects. Bottom line (IMO), Paladins are more "powerful" but demands intelligent thinking and planning of your choices. Fighters are weaker in terms of power, but they trade this extra power for passive abilities that helps them no matter what, regardless of the choices you make (either in combat or in character development) you're still good. In the end, they're both equally good. It just depends on playstyle. All that being said though, this is a general statement. [/QUOTE]
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Fighter Vs Paladin
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