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Fighter Weapon Choice
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<blockquote data-quote="n00b f00" data-source="post: 6629138" data-attributes="member: 6795700"><p>Well, Riddick is arguably less than a well adjusted individual. But he IS effective with a wide variety of non optimized weapons, and is mostly successful in his adventures. </p><p></p><p>I think an important distinction that may be lost, is the if a player chooses a suboptimal weapon for his character for story or aesthetic reasons. That's not the same as the character choosing that weapon due to it looking cool. The character might be using a shortsword because he was a professional with a dwarven army for 20 years, and in this setting they use shield walls and short swords to dominate the cramped tunnel fighting they normally engage in. Maybe this character uses longsword because it's a religious artifact handed from one champion of the faith to the next. Or maybe they use a trident+ net combo because she grew up in the fighting pits. Or maybe using anything bigger than a dagger for this smallish gnome makes them feel uncomfortable.</p><p></p><p>In real life those would all be the shorts of reasons where many of us would go, "Okay sure, if they can fight I don't care." But there's few mechanics in the game to adequately express that while a character may be familiar with other weapons, that character has a specific favored one. So how would you react to mechanically inferior decision that in real life wouldn't ping your radar at all? Would you say "Well you're not a REAL person, this is just an excuse to use an inferior weapon. Stop being an idiot, and pick up a greatsword,"? To me at that point it feels disingenuous, it feels like the characters can see damage values and hitpoints floating over weapons and objects, and have no desires or feelings that aren't directly related to a goal their player wants to accomplish.</p><p></p><p>Different strokes right, but that's just not for me personally. Actually a meta campaign like that might be fun for comedic purposes, but that's besides the point. And again, if I was the GM I'd offer a reskin or if I was the player I'd ask for one. Which renders this all moot, but that's not what we're discussing.</p></blockquote><p></p>
[QUOTE="n00b f00, post: 6629138, member: 6795700"] Well, Riddick is arguably less than a well adjusted individual. But he IS effective with a wide variety of non optimized weapons, and is mostly successful in his adventures. I think an important distinction that may be lost, is the if a player chooses a suboptimal weapon for his character for story or aesthetic reasons. That's not the same as the character choosing that weapon due to it looking cool. The character might be using a shortsword because he was a professional with a dwarven army for 20 years, and in this setting they use shield walls and short swords to dominate the cramped tunnel fighting they normally engage in. Maybe this character uses longsword because it's a religious artifact handed from one champion of the faith to the next. Or maybe they use a trident+ net combo because she grew up in the fighting pits. Or maybe using anything bigger than a dagger for this smallish gnome makes them feel uncomfortable. In real life those would all be the shorts of reasons where many of us would go, "Okay sure, if they can fight I don't care." But there's few mechanics in the game to adequately express that while a character may be familiar with other weapons, that character has a specific favored one. So how would you react to mechanically inferior decision that in real life wouldn't ping your radar at all? Would you say "Well you're not a REAL person, this is just an excuse to use an inferior weapon. Stop being an idiot, and pick up a greatsword,"? To me at that point it feels disingenuous, it feels like the characters can see damage values and hitpoints floating over weapons and objects, and have no desires or feelings that aren't directly related to a goal their player wants to accomplish. Different strokes right, but that's just not for me personally. Actually a meta campaign like that might be fun for comedic purposes, but that's besides the point. And again, if I was the GM I'd offer a reskin or if I was the player I'd ask for one. Which renders this all moot, but that's not what we're discussing. [/QUOTE]
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