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Fighters are amazing!
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<blockquote data-quote="sidonunspa" data-source="post: 6490120" data-attributes="member: 4360"><p>and you missed my main point... other classes (almost all of them) have built in ways to use bonus actions and reactions... fighters get that ability through feats </p><p></p><p>also the way the game works.. some actions are simply not worth it unless you have a feat.. getting up and attacking is such not a big deal any more that pushing someone is "mhu" compared to using your action to attack </p><p></p><p>(we learned this last night in my 3e game when the paladin used his only attack to knock someone down in the hopes of stopping him from rigging a bell.. on the guards next action he got up moved 15 feet.. and rang the bell.. yes the paladin got an opportunity attack as the guard moved out of his threat range, and he hit.. but did not kill him.. we later found out he was at 5hp.. if the paladin simply attacked and attacked as the guard ran out of his reach... no alarm would have been rung)</p><p></p><p>BTW, my description above.. I only used 2 feats.. one that let me use 2 non-light weapons (spear and sword) and the other to get the super bonus on damage with my throw.. everything else was part of the rules)</p><p></p><p>and as an aside.. you are a VERY VERY VERY RARE GM... with <strong>you</strong> fighters w/o feats would do <strong>ok</strong>.. but someone who runs the game "by the book" would gut fighters buy not allowing feats</p></blockquote><p></p>
[QUOTE="sidonunspa, post: 6490120, member: 4360"] and you missed my main point... other classes (almost all of them) have built in ways to use bonus actions and reactions... fighters get that ability through feats also the way the game works.. some actions are simply not worth it unless you have a feat.. getting up and attacking is such not a big deal any more that pushing someone is "mhu" compared to using your action to attack (we learned this last night in my 3e game when the paladin used his only attack to knock someone down in the hopes of stopping him from rigging a bell.. on the guards next action he got up moved 15 feet.. and rang the bell.. yes the paladin got an opportunity attack as the guard moved out of his threat range, and he hit.. but did not kill him.. we later found out he was at 5hp.. if the paladin simply attacked and attacked as the guard ran out of his reach... no alarm would have been rung) BTW, my description above.. I only used 2 feats.. one that let me use 2 non-light weapons (spear and sword) and the other to get the super bonus on damage with my throw.. everything else was part of the rules) and as an aside.. you are a VERY VERY VERY RARE GM... with [B]you[/B] fighters w/o feats would do [B]ok[/B].. but someone who runs the game "by the book" would gut fighters buy not allowing feats [/QUOTE]
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