Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Fighters are Weak? I think not!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scion" data-source="post: 1261742" data-attributes="member: 5777"><p>Just so that most people here will disregard me I will also throw in that I did increase the number of spells per day that wizards and sorcerers get to cast.</p><p></p><p>Of course there are also no save or die spells, no way to get incredibly high DC's for the saves, and only a fraction of the spells they cast each day be combat spells. So all in all the only real change is that they have more options.</p><p></p><p>Now that that is also out I am sure I will be berated for other things in my campaign. Overall everyone is happy, having fun, and everyone gets their chance to shine. That is what the game is all about. It helps that with the few changes i've made here and there it is all balanced as well, even makes it easier to plan encounters based on the characters supposed difficulty.</p><p></p><p>Just have fun with your own game, but if people feel as though it'd be better for them to be another character for lack of fun/something to do it is time to change something.</p></blockquote><p></p>
[QUOTE="Scion, post: 1261742, member: 5777"] Just so that most people here will disregard me I will also throw in that I did increase the number of spells per day that wizards and sorcerers get to cast. Of course there are also no save or die spells, no way to get incredibly high DC's for the saves, and only a fraction of the spells they cast each day be combat spells. So all in all the only real change is that they have more options. Now that that is also out I am sure I will be berated for other things in my campaign. Overall everyone is happy, having fun, and everyone gets their chance to shine. That is what the game is all about. It helps that with the few changes i've made here and there it is all balanced as well, even makes it easier to plan encounters based on the characters supposed difficulty. Just have fun with your own game, but if people feel as though it'd be better for them to be another character for lack of fun/something to do it is time to change something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fighters are Weak? I think not!!
Top