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Fighters didn't matter after 11th level?
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<blockquote data-quote="Kishin" data-source="post: 4716922" data-attributes="member: 40956"><p>Unfortunately, it comes down to either conscious decision (I know what this class is capable of and I choose not to do it / Choose to explore a different concept) or just that the person behind the caster (and I realize that this is anathema to even suggest) <em>isn't very good at the mechanical aspects of D&D.</em> Yet, to suggest that this latter type of individual exists is apparently some terrible sin, when really, it is no different than my own cheerful admission that I am a horrible volleyball player. Likewise, people being told on an internet forum that their group's experience is invalid or that they're not fully exploiting the possibilities of a class tend to very easily see it as an attack on their playgroup, which is essentially an attack on both them and their friends. A double whammy.</p><p></p><p>Tabletop gamers tend to take a lot of pride/invest a lot of themselves in the hobby. To suggest that it is possible to be a poor player of the mechanical side of the game has thus evolved into a sort of grievous offense, when in reality it doesn't mean they cannot contribute in other ways or HAVE FUN.</p></blockquote><p></p>
[QUOTE="Kishin, post: 4716922, member: 40956"] Unfortunately, it comes down to either conscious decision (I know what this class is capable of and I choose not to do it / Choose to explore a different concept) or just that the person behind the caster (and I realize that this is anathema to even suggest) [I]isn't very good at the mechanical aspects of D&D.[/I] Yet, to suggest that this latter type of individual exists is apparently some terrible sin, when really, it is no different than my own cheerful admission that I am a horrible volleyball player. Likewise, people being told on an internet forum that their group's experience is invalid or that they're not fully exploiting the possibilities of a class tend to very easily see it as an attack on their playgroup, which is essentially an attack on both them and their friends. A double whammy. Tabletop gamers tend to take a lot of pride/invest a lot of themselves in the hobby. To suggest that it is possible to be a poor player of the mechanical side of the game has thus evolved into a sort of grievous offense, when in reality it doesn't mean they cannot contribute in other ways or HAVE FUN. [/QUOTE]
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Fighters didn't matter after 11th level?
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