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Fighters didn't matter after 11th level?
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<blockquote data-quote="Runestar" data-source="post: 4721694" data-attributes="member: 72317"><p>I feel it is not so much that we are unaware of its existence, but more that we are unsure of how literally we should interpret (much less enforce) this rule. Nothing in the rules specifically spells out that we are unable to sneak attack another foe which is XX size categories smaller or larger than ourselves. That particular excerpt seems more of an afterthought, as the designers evidently failed to address just how this should be implemented in game terms. Usually, I just assume the players in question will find some way of reaching those vitals (for example, since combat is assumed to be happening simultaneously on all fronts despite the turn-based sequence, the rogue could have sidestepped the giant's slam, while at the same time dealing a counterattack to its wrist). </p><p></p><p>Since sneak attack essentially means that you are aiming at a foe's vitals (pretty much the same concept as scoring a critical), if a halfling fighter can crit a tarrasque with a melee attack, there is no reason why a halfling rogue cannot sneak attack that same tarrasque. Worse comes to worst, you can say that he was aiming at its sole or something (I believe there should be some vital arteries at the bottom of its feet somewhere). </p><p></p><p>Also consider that a colossal greatsword is probably even bigger than a small PC (akin to trying to swap a cockroach with a rolled up newspaper), yet the colossal foe wielding it can apparently still aim accurately for the halfling's vitals (in game terms, there is nothing stopping a colossal npc from dealing sneak attack to a halfling, so long as the requirements are met). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Runestar, post: 4721694, member: 72317"] I feel it is not so much that we are unaware of its existence, but more that we are unsure of how literally we should interpret (much less enforce) this rule. Nothing in the rules specifically spells out that we are unable to sneak attack another foe which is XX size categories smaller or larger than ourselves. That particular excerpt seems more of an afterthought, as the designers evidently failed to address just how this should be implemented in game terms. Usually, I just assume the players in question will find some way of reaching those vitals (for example, since combat is assumed to be happening simultaneously on all fronts despite the turn-based sequence, the rogue could have sidestepped the giant's slam, while at the same time dealing a counterattack to its wrist). Since sneak attack essentially means that you are aiming at a foe's vitals (pretty much the same concept as scoring a critical), if a halfling fighter can crit a tarrasque with a melee attack, there is no reason why a halfling rogue cannot sneak attack that same tarrasque. Worse comes to worst, you can say that he was aiming at its sole or something (I believe there should be some vital arteries at the bottom of its feet somewhere). Also consider that a colossal greatsword is probably even bigger than a small PC (akin to trying to swap a cockroach with a rolled up newspaper), yet the colossal foe wielding it can apparently still aim accurately for the halfling's vitals (in game terms, there is nothing stopping a colossal npc from dealing sneak attack to a halfling, so long as the requirements are met). :) [/QUOTE]
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Fighters didn't matter after 11th level?
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