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General Tabletop Discussion
*Dungeons & Dragons
Fighters if superiority dice was something all fighters get
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<blockquote data-quote="NaturalZero" data-source="post: 8620770" data-attributes="member: 55705"><p>I was just looking back at 3e and thinking about how wacky some of the mechanics were and how I don't miss them. Everything used to provoke an Attack of Opportunity.</p><p></p><p>Try to trip a foe? Attack of Opportunity.</p><p>Try to grapple a foe? Attack of Opportunity.</p><p>Try to stand up? Attack of Opportunity.</p><p>Try to disarm a foe? Attack of Opportunity.</p><p>Make a ranged attack? Attack of Opportunity.</p><p>Cast a spell? Attack of Opportunity.</p><p>Sneeze? Attack of Opportunity.</p><p>Look sideways? Attack of Opportunity.</p><p>Think bad thoughts? Attack of Opportunity.</p><p></p><p>I remember building a fighter, using up 2 feats and pumping up Int in order to do something like just trip someone without provoking an attack and not losing an attack, a trick that the battlemaster can just do. There are a few things from 3e that I miss, but they way fighters worked (or more generally how characters were built) is something I don't look back on fondly.</p></blockquote><p></p>
[QUOTE="NaturalZero, post: 8620770, member: 55705"] I was just looking back at 3e and thinking about how wacky some of the mechanics were and how I don't miss them. Everything used to provoke an Attack of Opportunity. Try to trip a foe? Attack of Opportunity. Try to grapple a foe? Attack of Opportunity. Try to stand up? Attack of Opportunity. Try to disarm a foe? Attack of Opportunity. Make a ranged attack? Attack of Opportunity. Cast a spell? Attack of Opportunity. Sneeze? Attack of Opportunity. Look sideways? Attack of Opportunity. Think bad thoughts? Attack of Opportunity. I remember building a fighter, using up 2 feats and pumping up Int in order to do something like just trip someone without provoking an attack and not losing an attack, a trick that the battlemaster can just do. There are a few things from 3e that I miss, but they way fighters worked (or more generally how characters were built) is something I don't look back on fondly. [/QUOTE]
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Fighters if superiority dice was something all fighters get
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