Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fighter's Mark makes DM combat less fun
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="inati" data-source="post: 4481443" data-attributes="member: 71567"><p>I think you are still confusing the Combat Challenge and the Combat Superiority class features.</p><p></p><p>For the sake of clarity, let's get the relevant rules up here in the post (bolds added by me):</p><p></p><p></p><p>In your scenario, the Kobolds are all marked, and they shift. This activates Combat Challenge (ref above). Since Combat Challenge is an immediate interrupt (also above) it is limited to only once per round, as per the rules, so he would get to smack only one creature, even if they all shifted.</p><p></p><p>Now if the kobolds had all moved, this would draw an Opportunity Attack, which is once per Combatant's turn. So as each kobold moves, it would be hit by an Opportunity Attack, which activates Combat Superiority.</p><p></p><p>So, at most, with all 8 kobolds marked and surrounding him, the theoretical maximum would be 9 attacks by the fighter, not 16. Even if the fighter nailed a moving kobold, the kobold could just use another move action and keep moving, as per RAW of Combat Superiority, so although a fighter is sticky, he's not the permanent boat anchor you are imagining him out to be <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I hope this clears things up!</p></blockquote><p></p>
[QUOTE="inati, post: 4481443, member: 71567"] I think you are still confusing the Combat Challenge and the Combat Superiority class features. For the sake of clarity, let's get the relevant rules up here in the post (bolds added by me): In your scenario, the Kobolds are all marked, and they shift. This activates Combat Challenge (ref above). Since Combat Challenge is an immediate interrupt (also above) it is limited to only once per round, as per the rules, so he would get to smack only one creature, even if they all shifted. Now if the kobolds had all moved, this would draw an Opportunity Attack, which is once per Combatant's turn. So as each kobold moves, it would be hit by an Opportunity Attack, which activates Combat Superiority. So, at most, with all 8 kobolds marked and surrounding him, the theoretical maximum would be 9 attacks by the fighter, not 16. Even if the fighter nailed a moving kobold, the kobold could just use another move action and keep moving, as per RAW of Combat Superiority, so although a fighter is sticky, he's not the permanent boat anchor you are imagining him out to be :) I hope this clears things up! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fighter's Mark makes DM combat less fun
Top