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*Pathfinder & Starfinder
Fighters vs mages at high level.
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<blockquote data-quote="Testament" data-source="post: 2217087" data-attributes="member: 21833"><p>Sounds like your GM let you get away with breaking the rules. Bonuses of the same kind don't stack (with like 2 exceptions), so your two rings of protection don't stack!</p><p></p><p>And what kind of idiot fighter plops himself in an Antimagic Field unless he's a grapple monkey, since that means that none of his uber-1337 gear that you're bragging about will work?</p><p></p><p>And you haven't answered how you're getting initiative, since the Foresight or Moment of Prescience means that the Wizard's scoring +20 to the roll. Open with a Quickened Time Stop (courtesy of my Greater Quicken Rod, essential gear for any Epic Wizard), then an MDJ. This is followed by some nice set-up with a Reverse Gravity and a gate 10 feet above your head, set to send you to, ohhhh, how about the Negative Energy Plane? Time stop runs out, the two spells have lost a few rounds of duration, but that doesn't matter, you're dead anyway. A Death Ward effect is going to run out long before you find a way home. And you can't breathe there either, and you can't see.</p><p></p><p>Or, I could be an Archmage with Mastery of Shaping, Shapechange myself into a Choker and put up an Antimagic Field, shaping it so I'm in a hole in it. I'll also create a nice little line of effect for myself in it to fire out of. That's assuming I don't turn into a Dragon or a Chronotryn either.</p><p></p><p>See you in the next life!</p></blockquote><p></p>
[QUOTE="Testament, post: 2217087, member: 21833"] Sounds like your GM let you get away with breaking the rules. Bonuses of the same kind don't stack (with like 2 exceptions), so your two rings of protection don't stack! And what kind of idiot fighter plops himself in an Antimagic Field unless he's a grapple monkey, since that means that none of his uber-1337 gear that you're bragging about will work? And you haven't answered how you're getting initiative, since the Foresight or Moment of Prescience means that the Wizard's scoring +20 to the roll. Open with a Quickened Time Stop (courtesy of my Greater Quicken Rod, essential gear for any Epic Wizard), then an MDJ. This is followed by some nice set-up with a Reverse Gravity and a gate 10 feet above your head, set to send you to, ohhhh, how about the Negative Energy Plane? Time stop runs out, the two spells have lost a few rounds of duration, but that doesn't matter, you're dead anyway. A Death Ward effect is going to run out long before you find a way home. And you can't breathe there either, and you can't see. Or, I could be an Archmage with Mastery of Shaping, Shapechange myself into a Choker and put up an Antimagic Field, shaping it so I'm in a hole in it. I'll also create a nice little line of effect for myself in it to fire out of. That's assuming I don't turn into a Dragon or a Chronotryn either. See you in the next life! [/QUOTE]
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