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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Cyclone_Joker" data-source="post: 6187143" data-attributes="member: 6750006"><p>So? "Unreasonable" is not defined. Plus, taking a few centuries out of a low-ranking immortal's life to try to net a super-powerful soul does seem good investment.</p><p>Nope.</p><p>Cute try, but no.</p><p>So now you're assuming the caster is too stupid to hide its trail. Or to have the entire party fly, something easily doable by level 8.</p><p></p><p>Is every wizard in your games intelligence six? Four?</p><p>And now NPC casters are equally idiotic. </p><p>You need to be somewhere near it.</p><p>Oh, so DM fiat. Got it. Good argument, that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p>So now there are people with garbage classes that this hypothetical wizard is scared enough to be running from, and they're hunting the wizard, but then they're too scared to fight the wizard? And you think that's a good argument?</p><p>Flight is the only option, which is why he's actually following the wizard. This wizard that's too stupid to use divinations and banned transmutation and conjuration?</p><p>Range and duration say no.A wizard stupid enough to allow this isn't going to be able to cast rope trick on account of having a negative intelligence modifier.</p><p>You're joking, right? I don't even... So wizards now don't understand the concept of "tracks," all ban Transmutation and Conjuration, managed to get rid of divination, too, somehow, and have negative wisdom and charisma modifiers? What is this I don't even.</p><p>Maybe you should read the rules sometime.</p><p>No, not really.</p><p>No <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, Sherlock. It also is 60'. Spectral hand has a much, much longer range. Hence my saying its irrelevant. Try to keep up.</p><p>Nothing..</p></blockquote><p></p>
[QUOTE="Cyclone_Joker, post: 6187143, member: 6750006"] So? "Unreasonable" is not defined. Plus, taking a few centuries out of a low-ranking immortal's life to try to net a super-powerful soul does seem good investment. Nope. Cute try, but no. So now you're assuming the caster is too stupid to hide its trail. Or to have the entire party fly, something easily doable by level 8. Is every wizard in your games intelligence six? Four? And now NPC casters are equally idiotic. You need to be somewhere near it. Oh, so DM fiat. Got it. Good argument, that :rolleyes: So now there are people with garbage classes that this hypothetical wizard is scared enough to be running from, and they're hunting the wizard, but then they're too scared to fight the wizard? And you think that's a good argument? Flight is the only option, which is why he's actually following the wizard. This wizard that's too stupid to use divinations and banned transmutation and conjuration? Range and duration say no.A wizard stupid enough to allow this isn't going to be able to cast rope trick on account of having a negative intelligence modifier. You're joking, right? I don't even... So wizards now don't understand the concept of "tracks," all ban Transmutation and Conjuration, managed to get rid of divination, too, somehow, and have negative wisdom and charisma modifiers? What is this I don't even. Maybe you should read the rules sometime. No, not really. No :):):):), Sherlock. It also is 60'. Spectral hand has a much, much longer range. Hence my saying its irrelevant. Try to keep up. Nothing.. [/QUOTE]
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