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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Cyclone_Joker" data-source="post: 6188239" data-attributes="member: 6750006"><p>You're wasting that much WBL on AC and a <em>shield</em>? That's what I call "trying hard." It's too expensive when you could be buying immunity to things that actually kill you.</p><p>One thing to note: All those monsters? They're weak for their CR. Hilariously so. And they're CR 14, which, as you should know, is not what a level-appropriate encounter looks like.</p><p></p><p>Now why don't we pull out appropriate challenges, then? I'll bring out an Omnimental: Slam +32. Battletitan: Bite +41, claws/tail spike +39. I could go into the actually poorly-designed monsters, instead of these relatively weak ones, but I don't think I need to, as a pixie has a good chance of beating this defense.</p><p></p><p>Now why don't we talk about saves? Or rather, the fact that your character actually has to roll them. That is bad defense.</p><p>You're wasting two feats and almost half your WBL and getting a party member to waste massive amounts of XP on stuff that doesn't work against touch attacks or save-or-lose, and you're saying you're not trying very hard?</p><p>And if they were doing so, they were blowing a lot of PP and wasting combat rounds, because Force Screen has a duration in minutes. And a "dip" shouldn't get you the ML you need to have anything worthwhile there.</p><p></p><p>I'm just saying, I think the lengths you're going to get a mediocre AC is kinda proving my point.</p></blockquote><p></p>
[QUOTE="Cyclone_Joker, post: 6188239, member: 6750006"] You're wasting that much WBL on AC and a [I]shield[/I]? That's what I call "trying hard." It's too expensive when you could be buying immunity to things that actually kill you. One thing to note: All those monsters? They're weak for their CR. Hilariously so. And they're CR 14, which, as you should know, is not what a level-appropriate encounter looks like. Now why don't we pull out appropriate challenges, then? I'll bring out an Omnimental: Slam +32. Battletitan: Bite +41, claws/tail spike +39. I could go into the actually poorly-designed monsters, instead of these relatively weak ones, but I don't think I need to, as a pixie has a good chance of beating this defense. Now why don't we talk about saves? Or rather, the fact that your character actually has to roll them. That is bad defense. You're wasting two feats and almost half your WBL and getting a party member to waste massive amounts of XP on stuff that doesn't work against touch attacks or save-or-lose, and you're saying you're not trying very hard? And if they were doing so, they were blowing a lot of PP and wasting combat rounds, because Force Screen has a duration in minutes. And a "dip" shouldn't get you the ML you need to have anything worthwhile there. I'm just saying, I think the lengths you're going to get a mediocre AC is kinda proving my point. [/QUOTE]
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