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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="pemerton" data-source="post: 6195496" data-attributes="member: 42582"><p>Who said that D&D is totally flawed and needs to be totally scrapped? I mean, I'm playing a version of D&D (4e) that is at least as close to Moldvay Basic or AD&D as the d20 game that Ahnehnois seems to prefer (which has heavily house-rules classes, WP/VP rather than hit points, would use skills based on skill points and feats in place of spells, etc).</p><p></p><p>Isn't the main issue with iterative attacks that they put fighters on a different action economy from casters? (I learned that from @Manbearact.)</p><p></p><p>And magic items. And (some of the) monsters. D&D is a game of lists. It's a very distinctive combination of a gameplay model (choose effects from lists) and publishing model (sell players long books full of lists).</p><p></p><p>They don't have to be. Both AD&D psionic powers and 3E psionic powers are essentially spells in terms of their formatting in the rulebook and mechanical working at the table, and many AD&D items could be written up in similar terms. But the useage can be put on other bases, from power points (psionics, wands and staves) to at will (some AD&D rods, some 4e powers) to conditional triggering (like 4e immediate actions and many 13th Age powers).</p></blockquote><p></p>
[QUOTE="pemerton, post: 6195496, member: 42582"] Who said that D&D is totally flawed and needs to be totally scrapped? I mean, I'm playing a version of D&D (4e) that is at least as close to Moldvay Basic or AD&D as the d20 game that Ahnehnois seems to prefer (which has heavily house-rules classes, WP/VP rather than hit points, would use skills based on skill points and feats in place of spells, etc). Isn't the main issue with iterative attacks that they put fighters on a different action economy from casters? (I learned that from @Manbearact.) And magic items. And (some of the) monsters. D&D is a game of lists. It's a very distinctive combination of a gameplay model (choose effects from lists) and publishing model (sell players long books full of lists). They don't have to be. Both AD&D psionic powers and 3E psionic powers are essentially spells in terms of their formatting in the rulebook and mechanical working at the table, and many AD&D items could be written up in similar terms. But the useage can be put on other bases, from power points (psionics, wands and staves) to at will (some AD&D rods, some 4e powers) to conditional triggering (like 4e immediate actions and many 13th Age powers). [/QUOTE]
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