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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Wicht" data-source="post: 6195880" data-attributes="member: 221"><p>That's fine. Enjoy your game. I have nothing against you enjoying your game, have at it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I was just pointing out that your assertion that the rules don't give DMs that authority is factually wrong and you should stop making the assertion. They have had that authority explicitly spelled out in the rules in every version of the game I can remember reading. </p><p></p><p>Not to rehash old ground here, but if you would rather have a player centric game, that's fine. You, as the DM have the right to ignore any rule you want, including the rules stating that you can ignore the rules (though thats a bit circular in the end). But when you ignore any of the rules (even that rule) you run the risk of fundamentally changing the game. One of the balances on magic is that Players are not expected to have the authority to tell the DM what works and what does not work. When the game dynamic shifts to where the DM becomes something less than an arbiter, and more akin to a vote counter, then the nature of the game has changed in a rather meaningful way. </p><p></p><p>And all of that is fine. If thats the game you want to play.</p><p></p><p>What is incorrect, however, is in claiming that the rules, as written, do not give the DM the power to arbitrate the game and control events within the game, and/or claiming that the rules as written create an imbalance of powers, when it is not the rules as written, but the ignoring of a fundamental rule which is apparently creating the situation. You can call DM authority whatever you want, but regardless of the title given it, it is the way the game was designed. The claim you are making is akin to someone saying that the umpire rulings in baseball's opinion should be modified by the opinion of the pitcher and the catcher, and then once this change is underway, wonder why the pitchers seem to be outperforming the batters, complaining that the game mechanics are flawed, and arguing that your style of play is irrelevant to the issue of why there might be a problem with a certain element of the game.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6195880, member: 221"] That's fine. Enjoy your game. I have nothing against you enjoying your game, have at it. :) I was just pointing out that your assertion that the rules don't give DMs that authority is factually wrong and you should stop making the assertion. They have had that authority explicitly spelled out in the rules in every version of the game I can remember reading. Not to rehash old ground here, but if you would rather have a player centric game, that's fine. You, as the DM have the right to ignore any rule you want, including the rules stating that you can ignore the rules (though thats a bit circular in the end). But when you ignore any of the rules (even that rule) you run the risk of fundamentally changing the game. One of the balances on magic is that Players are not expected to have the authority to tell the DM what works and what does not work. When the game dynamic shifts to where the DM becomes something less than an arbiter, and more akin to a vote counter, then the nature of the game has changed in a rather meaningful way. And all of that is fine. If thats the game you want to play. What is incorrect, however, is in claiming that the rules, as written, do not give the DM the power to arbitrate the game and control events within the game, and/or claiming that the rules as written create an imbalance of powers, when it is not the rules as written, but the ignoring of a fundamental rule which is apparently creating the situation. You can call DM authority whatever you want, but regardless of the title given it, it is the way the game was designed. The claim you are making is akin to someone saying that the umpire rulings in baseball's opinion should be modified by the opinion of the pitcher and the catcher, and then once this change is underway, wonder why the pitchers seem to be outperforming the batters, complaining that the game mechanics are flawed, and arguing that your style of play is irrelevant to the issue of why there might be a problem with a certain element of the game. [/QUOTE]
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