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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Dwimmerlied" data-source="post: 6196729" data-attributes="member: 6706967"><p>Although the rules provide a legitimate avenue for this to occur, given the situation you describe, the rulebooks, and various other sources advise against it. And noone is advocating this at all.</p><p></p><p>To be honest, it can be a legitimate technique. If your players are absorbed in the story and are happy with your gaming style and you adhere to a rule that will ruin it, that might be a little silly.</p><p></p><p>Conversely, if you are changing rules that will frustrate your players to preserve a plot they aren't <em>that</em> invested in, thats probably a bad idea. If you are doing it antagonistically to one-up your players, well, its simply not going to work for very long.</p><p></p><p>Here's the thing. Given that its been made clear many times that noone here is advocating the former, can we get past this?</p></blockquote><p></p>
[QUOTE="Dwimmerlied, post: 6196729, member: 6706967"] Although the rules provide a legitimate avenue for this to occur, given the situation you describe, the rulebooks, and various other sources advise against it. And noone is advocating this at all. To be honest, it can be a legitimate technique. If your players are absorbed in the story and are happy with your gaming style and you adhere to a rule that will ruin it, that might be a little silly. Conversely, if you are changing rules that will frustrate your players to preserve a plot they aren't [I]that[/I] invested in, thats probably a bad idea. If you are doing it antagonistically to one-up your players, well, its simply not going to work for very long. Here's the thing. Given that its been made clear many times that noone here is advocating the former, can we get past this? [/QUOTE]
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Fighters vs. Spellcasters (a case for fighters.)
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