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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6196855" data-attributes="member: 22779"><p>But, Wicht, in your own words, the Chamberlain would only refuse to allow the PC's access if the King has specifically denied access on pain of death. That's a pretty tiny corner case and completely missing the other 99% of situations where using Charm Person in this way is a perfectly valid use of the spell.</p><p></p><p>Just because it might not work in one tiny corner case doesn't really mean anything. That's not the "limitations placed on the spell in the rules". </p><p></p><p>But, I will guarantee that in Ahn's and many other people's games, that Charm Person spell will see my character screwed over. If I use Charm Person (a pretty baseline common spell) I will usually fail, much to the detriment to my character. How is that not DM Force?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6196855, member: 22779"] But, Wicht, in your own words, the Chamberlain would only refuse to allow the PC's access if the King has specifically denied access on pain of death. That's a pretty tiny corner case and completely missing the other 99% of situations where using Charm Person in this way is a perfectly valid use of the spell. Just because it might not work in one tiny corner case doesn't really mean anything. That's not the "limitations placed on the spell in the rules". But, I will guarantee that in Ahn's and many other people's games, that Charm Person spell will see my character screwed over. If I use Charm Person (a pretty baseline common spell) I will usually fail, much to the detriment to my character. How is that not DM Force? [/QUOTE]
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Fighters vs. Spellcasters (a case for fighters.)
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