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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6197352" data-attributes="member: 22779"><p>Yeah, I really got to go with ImperatorK here. This thread and every single thread like it? Every time someone steps up and tells me that they use the game world to limit power, it's always the same - every single reaction of the game world is in opposition to the players.</p><p></p><p>And, having seen players come from these tables over the years and then come to a table like mine where the world does not actively oppose them at every opportunity, they're utterly shocked and take a great deal of time to figure out that no, they don't have to treat everything as a Monkey's Paw and couch every single action in several subclauses of lawyerese. </p><p></p><p>I had two players, years ago, so shell shocked by other GM's, that they actually tried to spend over an hour wording a simple Commune spell. After about half an hour, I just broke in and told them the answers they got. They were almost upset that I didn't force them to screw around for the rest of the session because they wanted to phrase the questions exactly so. </p><p></p><p>So, yeah, I've seen this time and time again.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6197352, member: 22779"] Yeah, I really got to go with ImperatorK here. This thread and every single thread like it? Every time someone steps up and tells me that they use the game world to limit power, it's always the same - every single reaction of the game world is in opposition to the players. And, having seen players come from these tables over the years and then come to a table like mine where the world does not actively oppose them at every opportunity, they're utterly shocked and take a great deal of time to figure out that no, they don't have to treat everything as a Monkey's Paw and couch every single action in several subclauses of lawyerese. I had two players, years ago, so shell shocked by other GM's, that they actually tried to spend over an hour wording a simple Commune spell. After about half an hour, I just broke in and told them the answers they got. They were almost upset that I didn't force them to screw around for the rest of the session because they wanted to phrase the questions exactly so. So, yeah, I've seen this time and time again. [/QUOTE]
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Fighters vs. Spellcasters (a case for fighters.)
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