Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LostSoul" data-source="post: 6198018" data-attributes="member: 386"><p>Was this in response to what I said over here?</p><p></p><p></p><p></p><p>I was thinking something more along the lines of this: "In this world, the king refusing the accept visitors is strange, since kings need to see visitors. So something strange is going on."</p><p></p><p>I think that information is helpful - to the game; I think there could be enough confusion over the idea of getting an audience with the king, and how it works, to warrant handing out this information. In my mind it's similar to saying, "Okay, you didn't address him as 'My Liege', which is a big deal in this world, since they're big on manners - it keeps them from killing each other over matters of honour. Do you want to add that in?" Or even, "Men aren't normally allowed to talk at court; their wives represent them. Unmarried men are generally forbidden from court." You know, setting stuff the PCs would know that the players might not. (A stranger from a strange land might not know this, though...)</p><p></p><p>Like you, I want the players to make decisions, I just want to make sure they have enough information to be able to do so. Since this is a strange situation that the PCs would pick up on, I don't want the players to confuse it with a run-of-the-mill elitist king who doesn't hold court.</p><p></p><p>How would you handle this situation if the players assumed it was typical behaviour for kings in this world?</p></blockquote><p></p>
[QUOTE="LostSoul, post: 6198018, member: 386"] Was this in response to what I said over here? I was thinking something more along the lines of this: "In this world, the king refusing the accept visitors is strange, since kings need to see visitors. So something strange is going on." I think that information is helpful - to the game; I think there could be enough confusion over the idea of getting an audience with the king, and how it works, to warrant handing out this information. In my mind it's similar to saying, "Okay, you didn't address him as 'My Liege', which is a big deal in this world, since they're big on manners - it keeps them from killing each other over matters of honour. Do you want to add that in?" Or even, "Men aren't normally allowed to talk at court; their wives represent them. Unmarried men are generally forbidden from court." You know, setting stuff the PCs would know that the players might not. (A stranger from a strange land might not know this, though...) Like you, I want the players to make decisions, I just want to make sure they have enough information to be able to do so. Since this is a strange situation that the PCs would pick up on, I don't want the players to confuse it with a run-of-the-mill elitist king who doesn't hold court. How would you handle this situation if the players assumed it was typical behaviour for kings in this world? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
Top