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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Jackinthegreen" data-source="post: 6199134" data-attributes="member: 6678119"><p>Sometimes they're nicely tied in color such as the Exotic Weapon Master requiring a few ranks of Craft: Weaponsmithing. Other times, however, they can directly tie in to a character's concept. The Profession (Sailor) skill is detailed quite well in Stormwrack and has various rules with regards to crewing or captaining a ship, which some prestige classes like the Dread Pirate (CAd) and Scarlet Corsair (Storm) are designed around.</p><p></p><p>But I do agree that craft and profession are generally more color than actual mechanics meant to be focused on.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6199134, member: 6678119"] Sometimes they're nicely tied in color such as the Exotic Weapon Master requiring a few ranks of Craft: Weaponsmithing. Other times, however, they can directly tie in to a character's concept. The Profession (Sailor) skill is detailed quite well in Stormwrack and has various rules with regards to crewing or captaining a ship, which some prestige classes like the Dread Pirate (CAd) and Scarlet Corsair (Storm) are designed around. But I do agree that craft and profession are generally more color than actual mechanics meant to be focused on. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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