Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 6201365" data-attributes="member: 22779"><p>If I'm in a situation where I cannot succeed, even on a 20, there's something seriously wrong with the game that no amount of DM force is going to correct. Again, we're not talking about bizarre corner case examples. We're talking about a standard example that's actually elucidated IN THE PLAYER'S HANDBOOK. Trying to convince the chamberlain to let you see the king is right there in the PHB as a perfectly reasonable use of Diplomacy.</p><p></p><p>There's going to be some pretty strange things going on if the DC for this check is 21+the diplomacy bonus of the PC's.</p><p></p><p>And, as far as reading the rules goes, I've already shown you that you are flat out wrong here. It does not take 1 minute to make a Diplomacy check. Diplomacy checks can be made in 6 seconds at a -10 to the check. The additional time requirement does not apply to the Hurried Check. That's why the rules are written that way. The rules do not allow for the DM to extend the time requirement for a Hurried Check. Which brings us back full circle to DM's Force. Granted, Rule 0 certainly grants the DM authority to change the rules and he is within his rights to do so. But, again, it's not a bad player for expecting the rules agreed upon to be actually used in the game.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6201365, member: 22779"] If I'm in a situation where I cannot succeed, even on a 20, there's something seriously wrong with the game that no amount of DM force is going to correct. Again, we're not talking about bizarre corner case examples. We're talking about a standard example that's actually elucidated IN THE PLAYER'S HANDBOOK. Trying to convince the chamberlain to let you see the king is right there in the PHB as a perfectly reasonable use of Diplomacy. There's going to be some pretty strange things going on if the DC for this check is 21+the diplomacy bonus of the PC's. And, as far as reading the rules goes, I've already shown you that you are flat out wrong here. It does not take 1 minute to make a Diplomacy check. Diplomacy checks can be made in 6 seconds at a -10 to the check. The additional time requirement does not apply to the Hurried Check. That's why the rules are written that way. The rules do not allow for the DM to extend the time requirement for a Hurried Check. Which brings us back full circle to DM's Force. Granted, Rule 0 certainly grants the DM authority to change the rules and he is within his rights to do so. But, again, it's not a bad player for expecting the rules agreed upon to be actually used in the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
Top