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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="pemerton" data-source="post: 6201759" data-attributes="member: 42582"><p>This seems to be a manifesto for a playstyle that is different from my own preferred style. (As [MENTION=205]TwoSix[/MENTION] and [MENTION=6678119]Jackinthegreen[/MENTION] noted.)</p><p></p><p>I agree that it is perfectly possible to play D&D that way. But it is different from how I prefer to play the game. When I frame the PCs into a scene, I am inviting the players to change the fiction by engage the action resolution mechanics by leveraging their resources plus their PCs' fictional positioning. I would be defeating my own purposes if I set a DC which the players did not have the resources (say, skill bonuses on a character sheet) to deal with; just the same as I would be defeating my own purposes if I framed a scene in which the confict or antagonist was not one which spoke to the known concerns of my players.</p><p></p><p>A concrete illustration: the low-level paladin of the Raven Queen <em>will</em> encounter undead; but <em>will not</em> encounter Orcus. (i) speaks to the known concerns of the player - by choosing to play that PC s/he has signalled undead and Orcus as foes. (ii) speaks to the player's capability to influence the fiction - an encounter with Orcus would not satisfy that requirement, as - the 4e mechanics being what they are - a low-level PC has no meaningful chance in combat with Orcus, and it would fail all genre credibility requirements to suppose that a low-level PC would out-talk or out-smart Orcus in a non-combat encounter.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6201759, member: 42582"] This seems to be a manifesto for a playstyle that is different from my own preferred style. (As [MENTION=205]TwoSix[/MENTION] and [MENTION=6678119]Jackinthegreen[/MENTION] noted.) I agree that it is perfectly possible to play D&D that way. But it is different from how I prefer to play the game. When I frame the PCs into a scene, I am inviting the players to change the fiction by engage the action resolution mechanics by leveraging their resources plus their PCs' fictional positioning. I would be defeating my own purposes if I set a DC which the players did not have the resources (say, skill bonuses on a character sheet) to deal with; just the same as I would be defeating my own purposes if I framed a scene in which the confict or antagonist was not one which spoke to the known concerns of my players. A concrete illustration: the low-level paladin of the Raven Queen [I]will[/I] encounter undead; but [I]will not[/I] encounter Orcus. (i) speaks to the known concerns of the player - by choosing to play that PC s/he has signalled undead and Orcus as foes. (ii) speaks to the player's capability to influence the fiction - an encounter with Orcus would not satisfy that requirement, as - the 4e mechanics being what they are - a low-level PC has no meaningful chance in combat with Orcus, and it would fail all genre credibility requirements to suppose that a low-level PC would out-talk or out-smart Orcus in a non-combat encounter. [/QUOTE]
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