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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6202460" data-attributes="member: 22779"><p>Fine for you. However, for someone who actually wants to play by the rules in the game, then it wouldn't be fine. Someone like me.</p><p></p><p>The fact that you don't see a difference doesn't mean that there is no difference to be found. Simply that you are perfectly fine with a level of DM authority that I am not. To me, there is a world of difference between these two examples:</p><p></p><p>1. Angry fighter faces off with charismatic PC. Charismatic PC player attempts to talk down the angry fighter (which normally takes 1 minute) and the Angry fighter attacks. Initiative is rolled and the Angry Fighter manages to KO the Charismatic PC before he can even attempt the skill check. OTOH, if the Charismatic PC won initiative, he could still try a hurried check at -10. 100% rules validated and no one has any room to argue.</p><p></p><p>2. Angry fighter faces off with charismatic PC. No matter what the dice or the rules say, the charismatic PC cannot influence the reactions of the Angry fighter. Angry fighter is going to attack the PC no matter what and cannot be stopped from attacking the PC through any means available at the time.</p><p></p><p>And you honestly say there's no difference between the two of these? Really? You really don't see the difference here?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6202460, member: 22779"] Fine for you. However, for someone who actually wants to play by the rules in the game, then it wouldn't be fine. Someone like me. The fact that you don't see a difference doesn't mean that there is no difference to be found. Simply that you are perfectly fine with a level of DM authority that I am not. To me, there is a world of difference between these two examples: 1. Angry fighter faces off with charismatic PC. Charismatic PC player attempts to talk down the angry fighter (which normally takes 1 minute) and the Angry fighter attacks. Initiative is rolled and the Angry Fighter manages to KO the Charismatic PC before he can even attempt the skill check. OTOH, if the Charismatic PC won initiative, he could still try a hurried check at -10. 100% rules validated and no one has any room to argue. 2. Angry fighter faces off with charismatic PC. No matter what the dice or the rules say, the charismatic PC cannot influence the reactions of the Angry fighter. Angry fighter is going to attack the PC no matter what and cannot be stopped from attacking the PC through any means available at the time. And you honestly say there's no difference between the two of these? Really? You really don't see the difference here? [/QUOTE]
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