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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6203451" data-attributes="member: 22779"><p>And this is why we talk about you not being all that mechanically inclined. SR? Who casts resistable spells? Never mind that the most problematic spells virtually all bypass spell resistance and generally ignore damage resistance types. There's no spell resistance against Summoning or Polymorph self after all. And dispelling? Unless your opponents consist regularly of casters, virtually nothing in the game can dispel. </p><p></p><p></p><p></p><p>Hrmm.... more on this later...</p><p></p><p></p><p></p><p>But, I cannot use any of my skills unless you let me use them. And, you will veto any use of a skill whenever you feel it's appropriate. Diplomacy will fail automatically whenever you don't want me to talk to this or that NPC. And Hide? You require concealment (at least until very high levels) for hide, which means I can't do most of the time. Any time there's a direct line of sight, I get spotted automatically. </p><p></p><p></p><p></p><p>... and coming back to the Fighter's Don't Get Hit. Huh? If you're well off the EL charts, unless your fighter characters are so min/maxed charop specialists, they are getting CREAMED by these encounters. Attack bonuses scale much faster than AC, and after a certain point, many, many monsters get Improved Grab, which hoses our fighter.</p><p></p><p>And, since you have casters in many encounters (you need them for all those dispels to counter the casters), why aren't your fighters getting charmed? </p><p></p><p>And lastly, fewer countermeasures for a sword? Really? There are CR 1 creatures with Damage Reduction/Magic. If you're way above the PC levels, then they have DR Magic/Alignment pretty commonly. Never minding the fact that the monsters AC also scales, albeit more slowly than attack bonus, but, if I'm 3 or 4 CR above the PC's level, the fighter is probably only hitting me with his first attack. Iterative attacks miss almost every time.</p><p></p><p>How does this work? If I'm throwing an EL 14 encounter at a 10th level party and I'm not mopping the floor with them, there's something SERIOUSLY wrong with my DMing. The math just doesn't agree with your ideas Ahn. Or, are your encounters mainly classed humanoids? That would make a significant difference.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6203451, member: 22779"] And this is why we talk about you not being all that mechanically inclined. SR? Who casts resistable spells? Never mind that the most problematic spells virtually all bypass spell resistance and generally ignore damage resistance types. There's no spell resistance against Summoning or Polymorph self after all. And dispelling? Unless your opponents consist regularly of casters, virtually nothing in the game can dispel. Hrmm.... more on this later... But, I cannot use any of my skills unless you let me use them. And, you will veto any use of a skill whenever you feel it's appropriate. Diplomacy will fail automatically whenever you don't want me to talk to this or that NPC. And Hide? You require concealment (at least until very high levels) for hide, which means I can't do most of the time. Any time there's a direct line of sight, I get spotted automatically. ... and coming back to the Fighter's Don't Get Hit. Huh? If you're well off the EL charts, unless your fighter characters are so min/maxed charop specialists, they are getting CREAMED by these encounters. Attack bonuses scale much faster than AC, and after a certain point, many, many monsters get Improved Grab, which hoses our fighter. And, since you have casters in many encounters (you need them for all those dispels to counter the casters), why aren't your fighters getting charmed? And lastly, fewer countermeasures for a sword? Really? There are CR 1 creatures with Damage Reduction/Magic. If you're way above the PC levels, then they have DR Magic/Alignment pretty commonly. Never minding the fact that the monsters AC also scales, albeit more slowly than attack bonus, but, if I'm 3 or 4 CR above the PC's level, the fighter is probably only hitting me with his first attack. Iterative attacks miss almost every time. How does this work? If I'm throwing an EL 14 encounter at a 10th level party and I'm not mopping the floor with them, there's something SERIOUSLY wrong with my DMing. The math just doesn't agree with your ideas Ahn. Or, are your encounters mainly classed humanoids? That would make a significant difference. [/QUOTE]
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