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*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6204588" data-attributes="member: 22779"><p>Swimming upthread a few pages 'cos I've been busy.</p><p></p><p>I've been accused a few times now of presuming bad faith on the part of the DM. Let's unpack that a bit more shall we? I was told by various people in this thread that using certain strategies are a primary method of limiting caster power. That because these DM strategies were in play, the casters were kept in check.</p><p></p><p>How am I assuming bad faith on the part of the DM when I point to the use of these strategies precisely to limit caster power? If these things aren't being done to limit caster power, then why are they being done at all? If the purpose of these strategies is some sort of world building method, then fine and dandy. But, that's not what we're talking about is it? We're discussing methods and reasons why caster power disparities don't appear in some games.</p><p></p><p>So, when N'raac, for example, highlights very restrictive interpretations of spells, isn't the point of those restrictions to limit caster power? The opposite is not a wide open spell. And N'raac is not acting in bad faith in creating those restrictions. He's deliberately attempting to limit caster power. Now, personally, I wouldn't do it, because it's far too much rules lawyering for me. And, since it's the DM doing the rules lawyering, the player can never win the argument.</p><p></p><p>Or, when we talk about the chamberlain, the DC is being set high because the DM is attempting to limit the power of a diplomancer character, not because he wants to build a world. This is being done as a balancing mechanic. Again, there's no bad faith on the part of the DM. Now, again, I don't like it, because I find it way too heavy handed and a very poor fix for a system. I'd much rather adjust the system than spackle over the issues. </p><p></p><p>I don't assume bad faith on anyone's part here. You are doing exactly what you stated you wanted to do - limit caster power and restore balance between characters. Fine and dandy. My issue is that your fix is worse than the problem. It's far too heavy handed for me.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6204588, member: 22779"] Swimming upthread a few pages 'cos I've been busy. I've been accused a few times now of presuming bad faith on the part of the DM. Let's unpack that a bit more shall we? I was told by various people in this thread that using certain strategies are a primary method of limiting caster power. That because these DM strategies were in play, the casters were kept in check. How am I assuming bad faith on the part of the DM when I point to the use of these strategies precisely to limit caster power? If these things aren't being done to limit caster power, then why are they being done at all? If the purpose of these strategies is some sort of world building method, then fine and dandy. But, that's not what we're talking about is it? We're discussing methods and reasons why caster power disparities don't appear in some games. So, when N'raac, for example, highlights very restrictive interpretations of spells, isn't the point of those restrictions to limit caster power? The opposite is not a wide open spell. And N'raac is not acting in bad faith in creating those restrictions. He's deliberately attempting to limit caster power. Now, personally, I wouldn't do it, because it's far too much rules lawyering for me. And, since it's the DM doing the rules lawyering, the player can never win the argument. Or, when we talk about the chamberlain, the DC is being set high because the DM is attempting to limit the power of a diplomancer character, not because he wants to build a world. This is being done as a balancing mechanic. Again, there's no bad faith on the part of the DM. Now, again, I don't like it, because I find it way too heavy handed and a very poor fix for a system. I'd much rather adjust the system than spackle over the issues. I don't assume bad faith on anyone's part here. You are doing exactly what you stated you wanted to do - limit caster power and restore balance between characters. Fine and dandy. My issue is that your fix is worse than the problem. It's far too heavy handed for me. [/QUOTE]
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