Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jackinthegreen" data-source="post: 6204828" data-attributes="member: 6678119"><p>Different games might fare better with different approaches like that. In terms of 3.5, I've noticed there are definitely some standard magic items that are heavily implied to be assumed and thus become "regular" gear, but there are also a few more circumstantial items that fit the bill for something so nicely that I can definitely see giving them out as rewards if not for "skilled play" then for going on a quest or otherwise putting a lot of effort and resources towards getting.</p><p></p><p></p><p>On the topic of some player-driven stuff versus a DM's "preconceived notions," I was once in a group playing a cleric with the Air domain. The party was captured and basically turned into gladiators and crap. During one of the matches there was magical fog in the arena. Naturally, I had my cleric use <a href="http://www.d20srd.org/srd/spells/controlWinds.htm" target="_blank">Control Winds</a> to move the fog off. The DM got this look on his face that plainly said he not only hadn't foreseen this, but he was pissed off and didn't like how I had "ruined" the encounter. Even when I pointed out that, according to the rules on various fog spells, a strong or severe wind would disperse the fog in one round and since the Control Winds spell lasted for 10 minutes per level and didn't need me concentrating on it unless I wanted to change it, the fog should disperse and wouldn't be coming back for a while the DM was like "No, the fog comes back immediately."</p><p></p><p>That's what I'd call a preconceived notion. I suspect [MENTION=22779]Hussar[/MENTION] would have at least been irate at that point (if not before since us getting captured was indeed BS) and probably even walked off by then. Luckily I didn't have to bother with that table for much longer because they stopped inviting me. At the time I was a bit dismayed, but now I realize the DM was full of himself and I dislike being around people with that kind of outlook.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6204828, member: 6678119"] Different games might fare better with different approaches like that. In terms of 3.5, I've noticed there are definitely some standard magic items that are heavily implied to be assumed and thus become "regular" gear, but there are also a few more circumstantial items that fit the bill for something so nicely that I can definitely see giving them out as rewards if not for "skilled play" then for going on a quest or otherwise putting a lot of effort and resources towards getting. On the topic of some player-driven stuff versus a DM's "preconceived notions," I was once in a group playing a cleric with the Air domain. The party was captured and basically turned into gladiators and crap. During one of the matches there was magical fog in the arena. Naturally, I had my cleric use [url=http://www.d20srd.org/srd/spells/controlWinds.htm]Control Winds[/url] to move the fog off. The DM got this look on his face that plainly said he not only hadn't foreseen this, but he was pissed off and didn't like how I had "ruined" the encounter. Even when I pointed out that, according to the rules on various fog spells, a strong or severe wind would disperse the fog in one round and since the Control Winds spell lasted for 10 minutes per level and didn't need me concentrating on it unless I wanted to change it, the fog should disperse and wouldn't be coming back for a while the DM was like "No, the fog comes back immediately." That's what I'd call a preconceived notion. I suspect [MENTION=22779]Hussar[/MENTION] would have at least been irate at that point (if not before since us getting captured was indeed BS) and probably even walked off by then. Luckily I didn't have to bother with that table for much longer because they stopped inviting me. At the time I was a bit dismayed, but now I realize the DM was full of himself and I dislike being around people with that kind of outlook. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
Top