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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Manbearcat" data-source="post: 6205833" data-attributes="member: 6696971"><p>I answered the second question in the above post so here are the characters skills and deployed resources (in order with no accompanying fiction):</p><p></p><p>1 - Bahamut's Voice Daily Prayer. Effect: Until the end of the encounter, you can speak Supernal as if you were a god or angel, such that any creature that has a language can understand your speech. In addition, you gain a +5 bonus to Diplomacy checks and Intimidate checks while speaking Supernal through this power. </p><p> </p><p>Intimidate: + 7 (L) + 6 (AM) + 5 (TR) + 2 (R) + 5 (BV) = 25 vs Medium DC 21 and rolled something in the mid-range.</p><p></p><p>2 - Insight: + 7 (L) + 3 (AM) + 2 (F) = 12 vs Easy DC 15 (secondary skill/support action for Ranger) and rolled something mid-range.</p><p></p><p>3 - Athletics: + 7 (L) + 3 (AM) + 5 (TR) + 2 (F) + 2 (^)= 19 vs Medium DC 21 and rolled high.</p><p></p><p>4 - Endurance: + 7 (L) + 3 (AM) + 5 (TR) + 2 (TH) = 17 vs Medium DC 21 and rolled a 5 so right near the number. A failure here would have changed the future fiction quite a bit. A subsequent failed Heal check (with no one trained - I think the Ranger had a 15 though with background and theme) to stabilize/admin first aid would have meant a dead chamberlain.</p><p></p><p>5 - Acrobatics: + 7 (L) + 5 (AM) + 5 (TR) + 2 (R) = 19 v Medium DC 21 and rolled a 7 I believe.</p><p></p><p>6 - p42 Weapon Attack: + 7 (L) + 5 (AM) + 3 (P) + 3 (ENC) + 2 (PS) + 2 (F) = 22 vs of-level AC 29. Roll initially missed with a 3 but player deployed Dragon-Slayers Action for a reroll and hit.</p><p></p><p>7 - Religion: + 7 (L) + 2 (AM) + 5 (TR) + 2 (B) = 16 vs Medium DC 21 and rolled a 5 so right on the number.</p><p></p><p>8 - Success accrued in the primary Skill Challenge for the victory in the Nested Skill Challenge.</p><p></p><p>9 - Bluff: + 7 (L) + 4 (AM) + 5 (TR) + 2 (TH) + 5 (RA) = 18 > 23 (player deployed resourceful action) vs Medium DC 21 and rolled...something that wasn't a negative 3...I don't recall...mid-range I think but I don't believe I paid any attention.</p><p></p><p>10 - Nature: + 7 (L) + 4 (AM) + 5 (TR) + 2 (PP) [+ 2 (PS) on reroll] = 18 vs Hard DC 29 initially missed as the player rolled a 7. Rogue deployed Problem Solver, giving him a reroll with a + 2. Ranger rolled a 13 on reroll.</p><p></p><p>11 - Diplomacy: + 7 (L) + 6 (AM) + 5 (TR) + 5 (BV) + 2 (^) = 25 vs Medium DC 21 and rolled something low-mid.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6205833, member: 6696971"] I answered the second question in the above post so here are the characters skills and deployed resources (in order with no accompanying fiction): 1 - Bahamut's Voice Daily Prayer. Effect: Until the end of the encounter, you can speak Supernal as if you were a god or angel, such that any creature that has a language can understand your speech. In addition, you gain a +5 bonus to Diplomacy checks and Intimidate checks while speaking Supernal through this power. Intimidate: + 7 (L) + 6 (AM) + 5 (TR) + 2 (R) + 5 (BV) = 25 vs Medium DC 21 and rolled something in the mid-range. 2 - Insight: + 7 (L) + 3 (AM) + 2 (F) = 12 vs Easy DC 15 (secondary skill/support action for Ranger) and rolled something mid-range. 3 - Athletics: + 7 (L) + 3 (AM) + 5 (TR) + 2 (F) + 2 (^)= 19 vs Medium DC 21 and rolled high. 4 - Endurance: + 7 (L) + 3 (AM) + 5 (TR) + 2 (TH) = 17 vs Medium DC 21 and rolled a 5 so right near the number. A failure here would have changed the future fiction quite a bit. A subsequent failed Heal check (with no one trained - I think the Ranger had a 15 though with background and theme) to stabilize/admin first aid would have meant a dead chamberlain. 5 - Acrobatics: + 7 (L) + 5 (AM) + 5 (TR) + 2 (R) = 19 v Medium DC 21 and rolled a 7 I believe. 6 - p42 Weapon Attack: + 7 (L) + 5 (AM) + 3 (P) + 3 (ENC) + 2 (PS) + 2 (F) = 22 vs of-level AC 29. Roll initially missed with a 3 but player deployed Dragon-Slayers Action for a reroll and hit. 7 - Religion: + 7 (L) + 2 (AM) + 5 (TR) + 2 (B) = 16 vs Medium DC 21 and rolled a 5 so right on the number. 8 - Success accrued in the primary Skill Challenge for the victory in the Nested Skill Challenge. 9 - Bluff: + 7 (L) + 4 (AM) + 5 (TR) + 2 (TH) + 5 (RA) = 18 > 23 (player deployed resourceful action) vs Medium DC 21 and rolled...something that wasn't a negative 3...I don't recall...mid-range I think but I don't believe I paid any attention. 10 - Nature: + 7 (L) + 4 (AM) + 5 (TR) + 2 (PP) [+ 2 (PS) on reroll] = 18 vs Hard DC 29 initially missed as the player rolled a 7. Rogue deployed Problem Solver, giving him a reroll with a + 2. Ranger rolled a 13 on reroll. 11 - Diplomacy: + 7 (L) + 6 (AM) + 5 (TR) + 5 (BV) + 2 (^) = 25 vs Medium DC 21 and rolled something low-mid. [/QUOTE]
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